Zdexby TheHolyOneZ
44,741 classes
Class

LitMaterial

: BaseMaterial : Object
VisualDesignCafe.ShaderX.Materials.LitMaterial, VisualDesignCafe.ShaderX 0x0018 (24 B) inherited 0x0018 VisualDesignCafe.ShaderX.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from BaseMaterial 1
OffsetSizeNameTypeFlagsDefault
0x08MaterialMaterialPublic+1 flags—

Functions 81

SignatureFlagsNativeParams
Material op_Implicit(LitMaterial material)PublicStatic+1 flags0x08
LitMaterial op_Implicit(Material material)PublicStatic+1 flags0x08
bool get_AlphaTest()Public+1 flags0x01
void set_AlphaTest(bool value)Public+1 flags0x01
float get_AlphaTestThreshold()Public+1 flags0x04
void set_AlphaTestThreshold(float value)Public+1 flags0x04
bool get_AlphaToMask()Public+1 flags0x01
void set_AlphaToMask(bool value)Public+1 flags0x01
bool get_DoubleSided()Public+1 flags0x01
void set_DoubleSided(bool value)Public+1 flags0x01
DoubleSidedNormals get_DoubleSidedNormalMode()Public+1 flags0x04
void set_DoubleSidedNormalMode(const DoubleSidedNormals& value)Public+1 flags0x04
Color get_Tint()Public+1 flags0x10
void set_Tint(const Color& value)Public+1 flags0x10
Texture get_AlbedoMap()Public+1 flags0x08
void set_AlbedoMap(Texture value)Public+1 flags0x08
Texture get_NormalMap()Public+1 flags0x08
void set_NormalMap(Texture value)Public+1 flags0x08
float get_NormalMapScale()Public+1 flags0x04
void set_NormalMapScale(float value)Public+1 flags0x04
SurfaceMapMethod get_SurfaceMap()Public+1 flags0x04
void set_SurfaceMap(const SurfaceMapMethod& value)Public+1 flags0x04
Texture get_PackedMap()Public+1 flags0x08
void set_PackedMap(Texture value)Public+1 flags0x08
Texture get_MetallicGlossMap()Public+1 flags0x08
void set_MetallicGlossMap(Texture value)Public+1 flags0x08
Texture get_OcclusionMap()Public+1 flags0x08
void set_OcclusionMap(Texture value)Public+1 flags0x08
Vector2 get_GlossRemap()Public+1 flags0x08
void set_GlossRemap(const Vector2& value)Public+1 flags0x08
Vector2 get_OcclusionRemap()Public+1 flags0x08
void set_OcclusionRemap(const Vector2& value)Public+1 flags0x08
float get_Glossiness()Public+1 flags0x04
void set_Glossiness(float value)Public+1 flags0x04
float get_Metallic()Public+1 flags0x04
void set_Metallic(float value)Public+1 flags0x04
Color get_EmissionColor()Public+1 flags0x10
void set_EmissionColor(const Color& value)Public+1 flags0x10
Texture get_EmissionMap()Public+1 flags0x08
void set_EmissionMap(Texture value)Public+1 flags0x08
float get_EmissionIntensity()Public+1 flags0x04
void set_EmissionIntensity(float value)Public+1 flags0x04
float get_EmissionExposureWeight()Public+1 flags0x04
void set_EmissionExposureWeight(float value)Public+1 flags0x04
bool get_EmissionAffectedByAlbedo()Public+1 flags0x01
void set_EmissionAffectedByAlbedo(bool value)Public+1 flags0x01
bool get_Translucency()Public+1 flags0x01
void set_Translucency(bool value)Public+1 flags0x01
string get_DiffusionProfile()Public+1 flags0x08
void set_DiffusionProfile(const string& value)Public+1 flags0x08
uint get_DiffusionProfileHash()Public+1 flags0x04
void set_DiffusionProfileHash(uint value)Public+1 flags0x04
bool get_SpecularHighlights()Public+1 flags0x01
void set_SpecularHighlights(bool value)Public+1 flags0x01
bool get_MotionVectors()Public+1 flags0x01
void set_MotionVectors(bool value)Public+1 flags0x01
bool get_Decals()Public+1 flags0x01
void set_Decals(bool value)Public+1 flags0x01
bool get_TemporalAntiAliasing()Public+1 flags0x01
void set_TemporalAntiAliasing(bool value)Public+1 flags0x01
void .ctor(Material material)Public+1 flags0x08
void Validate(bool clean)Public+1 flags0x01
void ClearKeywords()Private0x00
void ValidateSpecularHighlights()Private0x00
void ValidateAlphaTest()Private0x00
void ValidateNormalMap()Private0x00
void ValidateTranslucency()3 flags0x00
void ValidateSurfaceMap()Private0x00
void ValidateEmission()Private0x00
void ValidateDecals()Private0x00
void ValidateAlphaToMask()Private0x00
void ValidateRenderQueue()Private0x00
bool GetMotionVectorsEnabled()2 flags0x01
void ValidatePasses(bool receivesSSR, bool useSplitLighting)2 flags0x01
Vector4 ConvertGUIDToVector4(const string& guid)Private0x10
string ConvertVector4ToGUID(const Vector4& vector)Private0x10
float Asfloat(uint val)Private0x04
float Asfloat(int val)Private0x04
int Asint(float val)Private0x04
uint Asuint(float val)Private0x04
uint GetDiffusionProfileHash(const string& assetGuid)Private0x08

Subclasses 1