| float get_strength() | Public+1 flags | | 0x04 |
| void set_strength(float value) | Public+1 flags | | 0x04 |
| ShadowUpdateRate get_updateRate() | Public+1 flags | | 0x04 |
| void set_updateRate(const ShadowUpdateRate& value) | Public+1 flags | | 0x04 |
| int get_waitXFrames() | Public+1 flags | | 0x04 |
| void set_waitXFrames(int value) | Public+1 flags | | 0x04 |
| LayerMask get_layerMask() | Public+1 flags | | 0x04 |
| void set_layerMask(const LayerMask& value) | Public+1 flags | | 0x04 |
| bool get_useOcclusionCulling() | Public+1 flags | | 0x01 |
| void set_useOcclusionCulling(bool value) | Public+1 flags | | 0x01 |
| int get_depthMapResolution() | Public+1 flags | | 0x04 |
| void set_depthMapResolution(int value) | Public+1 flags | | 0x04 |
| void ProcessOcclusionManually() | Public | | 0x00 |
| void UpdateDepthCameraProperties() | Public | | 0x00 |
| void ProcessOcclusion(const ProcessOcclusionSource& source) | Private | | 0x04 |
| void ApplyMaterialProperties(VolumetricShadowHD instance, BeamGeometryHD geom) | PublicStatic | | 0x08 |
| void Awake() | Private | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void OnDestroy() | Private | | 0x00 |
| void ProcessOcclusionInternal() | Private | | 0x00 |
| void OnBeamEnabled() | Private | | 0x00 |
| void OnWillCameraRenderThisBeam(Camera cam, BeamGeometryHD beamGeom) | Public | | 0x08 |
| void Update() | Private | | 0x00 |
| void UpdateDepthCameraPropertiesAccordingToBeam() | Private | | 0x00 |
| void InstantiateOrActivateDepthCamera() | Private | | 0x00 |
| void DestroyDepthCamera() | Private | | 0x00 |
| void OnValidateProperties() | Private | | 0x00 |
| void SetDirty() | Private | | 0x00 |
| int get__INTERNAL_LastFrameRendered() | Public+1 flags | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |