Zdexby TheHolyOneZ
44,741 classes
Class

VisualEffectControlTrackController

: Object
UnityEngine.VFX.VisualEffectControlTrackController, Unity.VisualEffectGraph.Runtime 0x0040 (64 B) inherited 0x0010 Unity.VisualEffectGraph.Runtime.dll
0x00x0040

Members 9

OffsetSizeNameTypeFlagsDefault
—0x04kErrorIndexintPrivateStatic+1 flags-2147483648
0x04m_LastChunkintPrivate—
0x04m_LastEventintPrivate—
0x08m_LastPlayableTimedoublePrivate—
0x08m_EventListIndexCacheList<System.Int32>Private—
0x08m_TargetVisualEffectPrivate—
0x01m_BackupReseedOnPlayboolPrivate—
0x00310x03padding / unreflected
0x04m_BackupStartSeeduintPrivate—
0x08m_ChunksChunk[]Private—

Functions 13

SignatureFlagsNativeParams
void OnEnterChunk(int currentChunk)Private0x04
void OnLeaveChunk(int previousChunkIndex, bool leavingGoingBeforeClip)Private0x04
bool IsTimeInChunk(double time, int index)Private0x08
void Update(double playableTime, float deltaTime)Public0x08
void ProcessNoScrubbingEvents(const Chunk& chunk, double oldTime, double newTime)Private0x40
void ProcessEvent(int eventIndex, const Chunk& currentChunk)Private0x40
void GetEventsIndex(const Chunk& chunk, double minTime, double maxTime, int lastIndex, List<System.Int32> eventListIndex)PrivateStatic0x40
VFXEventAttribute ComputeAttribute(VisualEffect vfx, const EventAttributes& attributes)PrivateStatic0x08
IEnumerable<UnityEngine.VFX.VisualEffectControlTrackController.Event> ComputeRuntimeEvent(VisualEffectControlPlayableBehaviour behavior, VisualEffect vfx)PrivateStatic0x08
void RestoreVFXState(bool restorePause, bool restoreSeedState)Public0x01
void Init(const Playable& playable, VisualEffect vfx, VisualEffectControlTrack parentTrack)Public0x10
void Release()Public0x00
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type