Zdexby TheHolyOneZ
44,741 classes
Class

VFXEventAttribute

: Object
UnityEngine.VFX.VFXEventAttribute, UnityEngine.VFXModule 0x0028 (40 B) inherited 0x0010 UnityEngine.VFXModule.dll
implements IDisposable
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08m_PtrlongPrivate—
0x01m_OwnerboolPrivate—
0x00190x07padding / unreflected
0x08m_VfxAssetVisualEffectAssetPrivate—

Functions 29

SignatureFlagsNativeParams
void .ctor(long ptr, bool owner, VisualEffectAsset vfxAsset)Private+1 flags0x08
void .ctor()Private+1 flags0x00
VFXEventAttribute CreateEventAttributeWrapper()Static+1 flags0x08
void SetWrapValue(long ptrToEventAttribute)1 flags0x08
long Internal_Create()Static+1 flags0x08
VFXEventAttribute Internal_InstanciateVFXEventAttribute(VisualEffectAsset vfxAsset)Static+1 flags0x08
void Internal_InitFromAsset(VisualEffectAsset vfxAsset)1 flags0x08
VisualEffectAsset get_vfxAsset()2 flags0x08
void Release()Private0x00
void Finalize()2 flags0x00
void Dispose()PublicFinal+2 flags0x00
void Internal_Destroy(long ptr)Static+1 flags0x08
bool HasBool(int nameID)Public0x04
bool HasInt(int nameID)Public0x04
bool HasUint(int nameID)Public0x04
bool HasFloat(int nameID)Public0x04
bool HasVector2(int nameID)Public0x04
bool HasVector3(int nameID)Public0x04
bool HasVector4(int nameID)Public0x04
void SetBool(int nameID, bool b)Public0x04
void SetInt(int nameID, int i)Public0x04
void SetUint(int nameID, uint i)Public0x04
void SetFloat(int nameID, float f)Public0x04
void SetVector2(int nameID, const Vector2& v)Public0x08
void SetVector3(int nameID, const Vector3& v)Public0x0C
void SetVector4(int nameID, const Vector4& v)Public0x10
void SetVector2_Injected(int nameID, ref Vector2& v)Private0x08
void SetVector3_Injected(int nameID, ref Vector3& v)Private0x0C
void SetVector4_Injected(int nameID, ref Vector4& v)Private0x10

Used by 37

types with a member, parameter or interface of this type