| void Init(VisualEffectControlTrack parentTrack, bool reinitWithBinding, bool reinitWithUnbinding) | Public | | 0x08 |
| void PrepareFrame(const Playable& playable, const FrameData& data) | Public+1 flags | | 0x40 |
| void BindVFX(VisualEffect vfx) | Private | | 0x08 |
| void UnbindVFX() | Private | | 0x00 |
| void ProcessFrame(const Playable& playable, const FrameData& data, object playerData) | Public+1 flags | | 0x40 |
| void OnBehaviourPause(const Playable& playable, const FrameData& data) | Public+1 flags | | 0x40 |
| void InvalidateScrubbingHelper() | Private | | 0x00 |
| void OnPlayableCreate(const Playable& playable) | Public+1 flags | | 0x10 |
| void OnPlayableDestroy(const Playable& playable) | Public+1 flags | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |