Zdexby TheHolyOneZ
44,741 classes
Class

<>c

: Object
UnityEngine.UIElements.DefaultEventSystem.<>c, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0010

Members 13

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__30_0Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__30_1Func<UnityEngine.Vector3PublicStatic—
0x08<>9__30_2Func<UnityEngine.Vector3PublicStatic—
0x08<>9__36_0Func<UnityEngine.Vector3PublicStatic—
0x08<>9__36_1Func<UnityEngine.Vector3PublicStatic—
0x08<>9__36_2Func<UnityEngine.Vector3PublicStatic—
0x08<>9__37_0Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__37_1Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__37_2Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__45_0Func<UnityEngine.Vector3PublicStatic—
0x08<>9__46_0Func<UnityEngine.Vector3PublicStatic—
0x08<>9__53_0Func<System.ValueTuple<UnityEngine.UIElements.NavigationMoveEvent.DirectionPublicStatic—

Functions 15

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
EventBase <SendIMGUIEvents>b__30_0(DefaultEventSystem self)1 flags0x08
EventBase <SendIMGUIEvents>b__30_1(const Vector3& panelPosition, const Vector3& _, const ValueTuple<UnityEngine.EventModifiers& t)1 flags0x0C
EventBase <SendIMGUIEvents>b__30_2(const Vector3& panelPosition, const Vector3& panelDelta, Event evt)1 flags0x0C
EventBase <ProcessMouseEvents>b__36_0(const Vector3& panelPosition, const Vector3& panelDelta, DefaultEventSystem self)1 flags0x0C
EventBase <ProcessMouseEvents>b__36_1(const Vector3& panelPosition, const Vector3& panelDelta, const ValueTuple<System.Int32& t)1 flags0x0C
EventBase <ProcessMouseEvents>b__36_2(const Vector3& panelPosition, const Vector3& panelDelta, const ValueTuple<System.Int32& t)1 flags0x0C
EventBase <SendInputEvents>b__37_0(DefaultEventSystem self)1 flags0x08
EventBase <SendInputEvents>b__37_1(DefaultEventSystem self)1 flags0x08
EventBase <SendInputEvents>b__37_2(DefaultEventSystem self)1 flags0x08
EventBase <ProcessTouchEvents>b__45_0(const Vector3& panelPosition, const Vector3& panelDelta, const Touch& _touch)1 flags0x44
EventBase <ProcessPenEvents>b__46_0(const Vector3& panelPosition, const Vector3& panelDelta, const PenData& _pen)1 flags0x28
EventBase <ProcessTabEvent>b__53_0(const ValueTuple<UnityEngine.UIElements.NavigationMoveEvent.Direction& t)1 flags0x10
bool <.cctor>b__58_0()1 flags0x01