| bool get_isAppFocused() | Private+1 flags | | 0x01 |
| IInput get_input() | 2 flags | | 0x08 |
| IInput GetDefaultInput() | Private | | 0x08 |
| bool ShouldIgnoreEventsOnAppNotFocused() | Private | | 0x01 |
| BaseRuntimePanel get_focusedPanel() | Public+1 flags | | 0x08 |
| void set_focusedPanel(BaseRuntimePanel value) | Public+1 flags | | 0x08 |
| void Update(const UpdateMode& updateMode) | Public | | 0x04 |
| FocusBasedEventSequenceContext FocusBasedEventSequence() | 1 flags | | 0x08 |
| void SendIMGUIEvents() | Private | | 0x00 |
| void ProcessMouseEvents() | Private | | 0x00 |
| void SendInputEvents() | Private | | 0x00 |
| void OnFocusEvent(RuntimePanel panel, FocusEvent evt) | 1 flags | | 0x08 |
| void SendFocusBasedEvent(Func<TArg evtFactory, const uint8& arg) | 1 flags | | 0x08 |
| void SendPositionBasedEvent(const Vector3& mousePosition, const Vector3& delta, int pointerId, const Nullable<System.Int32>& targetDisplay, Func<UnityEngine.Vector3 evtFactory, const uint8& arg, bool deselectIfNoTarget) | Private | | 0x0C |
| void UpdateFocusedPanel(BaseRuntimePanel runtimePanel) | Private | | 0x08 |
| EventBase MakeTouchEvent(const Touch& touch, const EventModifiers& modifiers) | PrivateStatic | | 0x44 |
| EventBase MakePenEvent(const PenData& pen, const EventModifiers& modifiers) | PrivateStatic | | 0x28 |
| bool ProcessTouchEvents() | Private | | 0x01 |
| bool ProcessPenEvents() | Private | | 0x01 |
| Vector2 GetRawMoveVector() | Private | | 0x08 |
| bool ShouldSendMoveFromInput() | Private | | 0x01 |
| void ProcessTabEvent(Event e, const EventModifiers& modifiers) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |