Enum TileAnimationFlags Path C++ Link UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule underlying int32 UnityEngine.TilemapModule.dll Values 4 NameValueHex None00x00LoopOnce10x01PauseAnimation20x02UpdatePhysics40x04 Used by 1types with a member, parameter or interface of this type TileAnimationData // UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule enum class TileAnimationFlags : int32 { None = 0, LoopOnce = 1, PauseAnimation = 2, UpdatePhysics = 4, };