Zdexby TheHolyOneZ
6,759 structs
Struct

Settings

: ValueType : Object
UnityEngine.Rendering.Universal.TemporalAA.Settings, Unity.RenderPipelines.Universal.Runtime 0x0020 (32 B) Unity.RenderPipelines.Universal.Runtime.dll
0x00x0020

Members 8

OffsetSizeNameTypeFlags
0x04m_QualityTemporalAAQuality1 flags
0x04m_FrameInfluencefloat1 flags
0x04m_JitterScalefloat1 flags
0x04m_MipBiasfloat1 flags
0x04m_VarianceClampScalefloat1 flags
0x04m_ContrastAdaptiveSharpeningfloat1 flags
0x04resetHistoryFramesint2 flags
0x04jitterFrameCountOffsetint2 flags

Functions 13

SignatureFlagsNativeParams
TemporalAAQuality get_quality()Public+1 flags0x04
void set_quality(const TemporalAAQuality& value)Public+1 flags0x04
float get_baseBlendFactor()Public+1 flags0x04
void set_baseBlendFactor(float value)Public+1 flags0x04
float get_jitterScale()Public+1 flags0x04
void set_jitterScale(float value)Public+1 flags0x04
float get_mipBias()Public+1 flags0x04
void set_mipBias(float value)Public+1 flags0x04
float get_varianceClampScale()Public+1 flags0x04
void set_varianceClampScale(float value)Public+1 flags0x04
float get_contrastAdaptiveSharpening()Public+1 flags0x04
void set_contrastAdaptiveSharpening(float value)Public+1 flags0x04
Settings Create()PublicStatic0x20

Used by 3

types with a member, parameter or interface of this type