Zdexby TheHolyOneZ
44,741 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.Internal.GBufferPass.PassData, Unity.RenderPipelines.Universal.Runtime 0x03C0 (960 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x03C0

Members 6

OffsetSizeNameTypeFlagsDefault
0x08gbufferTextureHandle[]1 flags—
0x08depthTextureHandle1 flags—
0x2B8renderingDataRenderingData1 flags—
0x08deferredLightsDeferredLights1 flags—
0x18filteringSettingsFilteringSettings1 flags—
0xC4drawingSettingsDrawingSettings1 flags—
0x03BC0x04unreflected bytes to end of PassData

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type