Zdexby TheHolyOneZ
44,741 classes
Class

CopyColorPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.Internal.CopyColorPass, Unity.RenderPipelines.Universal.Runtime 0x0120 (288 B) inherited 0x00E0 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0120

Members 8

OffsetSizeNameTypeFlagsDefault
0x04m_SampleOffsetShaderHandleintPrivate—
0x00E40x04padding / unreflected
0x08m_SamplingMaterialMaterialPrivate—
0x04m_DownsamplingMethodDownsamplingPrivate—
0x00F40x04padding / unreflected
0x08m_CopyColorMaterialMaterialPrivate—
0x08<source>k__BackingFieldRTHandlePrivate—
0x08<destination>k__BackingFieldRTHandlePrivate—
0x04<destinationID>k__BackingFieldintPrivate—
0x01140x04padding / unreflected
0x08m_PassDataPassDataPrivate—
Inherited from ScriptableRenderPass 24
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x00240x04padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08<profilingSampler>k__BackingFieldProfilingSamplerPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x00430x01padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x01m_UsesRTHandlesbool1 flags—
0x00710x07padding / unreflected
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_ColorAttachmentIdsRenderTargetIdentifier[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x28m_DepthAttachmentIdRenderTargetIdentifierPrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 15

SignatureFlagsNativeParams
RTHandle get_source()Private+1 flags0x08
void set_source(RTHandle value)Private+1 flags0x08
RTHandle get_destination()Private+1 flags0x08
void set_destination(RTHandle value)Private+1 flags0x08
int get_destinationID()Private+1 flags0x04
void set_destinationID(int value)Private+1 flags0x04
void .ctor(const RenderPassEvent& evt, Material samplingMaterial, Material copyColorMaterial)Public+1 flags0x08
void ConfigureDescriptor(const Downsampling& downsamplingMethod, ref RenderTextureDescriptor& descriptor, ref FilterMode& filterMode)PublicStatic0x34
void Setup(const RenderTargetIdentifier& source, const RenderTargetHandle& destination, const Downsampling& downsampling)Public0x30
void Setup(RTHandle source, RTHandle destination, const Downsampling& downsampling)Public0x08
void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData)Public+1 flags0x2B8
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x2B8
void ExecutePass(PassData passData, RTHandle source, RTHandle destination, ref CommandBuffer& cmd, bool useDrawProceduralBlit, bool disableFoveatedRenderingForPass)PrivateStatic0x08
TextureHandle Render(RenderGraph renderGraph, ref TextureHandle& destination, ref TextureHandle& source, const Downsampling& downsampling, ref RenderingData& renderingData)1 flags0x2B8
void OnCameraCleanup(CommandBuffer cmd)Public+1 flags0x08

Used by 1

types with a member, parameter or interface of this type