Zdexby TheHolyOneZ
44,741 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.Internal.CopyColorPass.PassData, Unity.RenderPipelines.Universal.Runtime 0x0060 (96 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0060

Members 11

OffsetSizeNameTypeFlagsDefault
0x08sourceTextureHandle1 flags—
0x08destinationTextureHandle1 flags—
0x01useProceduralBlitbool1 flags—
0x01disableFoveatedRenderingForPassbool1 flags—
0x00220x06padding / unreflected
0x08cmdCommandBuffer1 flags—
0x08samplingMaterialMaterial1 flags—
0x08copyColorMaterialMaterial1 flags—
0x04downsamplingMethodDownsampling1 flags—
0x04clearFlagClearFlag1 flags—
0x10clearColorColor1 flags—
0x04sampleOffsetShaderHandleint1 flags—
0x005C0x04unreflected bytes to end of PassData

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type