Zdexby TheHolyOneZ
44,741 classes
Class

DebugRenderSetup

: Object
UnityEngine.Rendering.Universal.DebugRenderSetup, Unity.RenderPipelines.Universal.Runtime 0x0048 (72 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
implements IDisposable
0x00x0048

Members 5

OffsetSizeNameTypeFlagsDefault
0x08m_DebugHandlerDebugHandlerPrivate+1 flags—
0x08m_ContextScriptableRenderContextPrivate+1 flags—
0x08m_CommandBufferCommandBufferPrivate+1 flags—
0x04m_IndexintPrivate+1 flags—
0x18m_FilteringSettingsFilteringSettingsPrivate+1 flags—
0x00440x04unreflected bytes to end of DebugRenderSetup

Functions 9

SignatureFlagsNativeParams
DebugDisplaySettingsMaterial get_MaterialSettings()Private+1 flags—0x08
DebugDisplaySettingsRendering get_RenderingSettings()Private+1 flags—0x08
DebugDisplaySettingsLighting get_LightingSettings()Private+1 flags—0x08
void Begin()Private—0x00
void End()Private—0x00
void .ctor(DebugHandler debugHandler, const ScriptableRenderContext& context, CommandBuffer commandBuffer, int index, const FilteringSettings& filteringSettings)2 flags—0x18
DrawingSettings CreateDrawingSettings(const DrawingSettings& drawingSettings)1 flags—0xC4
RenderStateBlock GetRenderStateBlock(const RenderStateBlock& renderStateBlock)1 flags—0x6C
void Dispose()PublicFinal+2 flags—0x00

Used by 2

types with a member, parameter or interface of this type