| DebugWireframeMode get_wireframeMode() | Public+1 flags | | 0x04 |
| void set_wireframeMode(const DebugWireframeMode& value) | Public+1 flags | | 0x04 |
| bool get_overdraw() | Public+1 flags | | 0x01 |
| void set_overdraw(bool value) | Public+1 flags | | 0x01 |
| DebugOverdrawMode get_overdrawMode() | Public+1 flags | | 0x04 |
| void set_overdrawMode(const DebugOverdrawMode& value) | Public+1 flags | | 0x04 |
| int get_maxOverdrawCount() | Public+1 flags | | 0x04 |
| void set_maxOverdrawCount(int value) | Public+1 flags | | 0x04 |
| void UpdateDebugSceneOverrideMode() | Private | | 0x00 |
| DebugFullScreenMode get_fullScreenDebugMode() | Public+1 flags | | 0x04 |
| void set_fullScreenDebugMode(const DebugFullScreenMode& value) | Public+1 flags | | 0x04 |
| int get_fullScreenDebugModeOutputSizeScreenPercent() | Public+1 flags | | 0x04 |
| void set_fullScreenDebugModeOutputSizeScreenPercent(int value) | Public+1 flags | | 0x04 |
| DebugSceneOverrideMode get_sceneOverrideMode() | 2 flags | | 0x04 |
| void set_sceneOverrideMode(const DebugSceneOverrideMode& value) | 2 flags | | 0x04 |
| DebugMipInfoMode get_mipInfoMode() | 2 flags | | 0x04 |
| void set_mipInfoMode(const DebugMipInfoMode& value) | 2 flags | | 0x04 |
| DebugPostProcessingMode get_postProcessingDebugMode() | Public+1 flags | | 0x04 |
| void set_postProcessingDebugMode(const DebugPostProcessingMode& value) | Public+1 flags | | 0x04 |
| bool get_enableMsaa() | Public+1 flags | | 0x01 |
| void set_enableMsaa(bool value) | Public+1 flags | | 0x01 |
| bool get_enableHDR() | Public+1 flags | | 0x01 |
| void set_enableHDR(bool value) | Public+1 flags | | 0x01 |
| TaaDebugMode get_taaDebugMode() | Public+1 flags | | 0x04 |
| void set_taaDebugMode(const TaaDebugMode& value) | Public+1 flags | | 0x04 |
| DebugValidationMode get_validationMode() | Public+1 flags | | 0x04 |
| void set_validationMode(const DebugValidationMode& value) | Public+1 flags | | 0x04 |
| PixelValidationChannels get_validationChannels() | Public+1 flags | | 0x04 |
| void set_validationChannels(const PixelValidationChannels& value) | Public+1 flags | | 0x04 |
| float get_validationRangeMin() | Public+1 flags | | 0x04 |
| void set_validationRangeMin(float value) | Public+1 flags | | 0x04 |
| float get_validationRangeMax() | Public+1 flags | | 0x04 |
| void set_validationRangeMax(float value) | Public+1 flags | | 0x04 |
| bool get_AreAnySettingsActive() | PublicFinal+3 flags | | 0x01 |
| bool get_IsPostProcessingAllowed() | PublicFinal+3 flags | | 0x01 |
| bool get_IsLightingActive() | PublicFinal+3 flags | | 0x01 |
| bool TryGetScreenClearColor(ref Color& color) | PublicFinal+2 flags | | 0x10 |
| IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.IDebugDisplaySettingsData.CreatePanel() | PrivateFinal+2 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |