Zdexby TheHolyOneZ
44,741 classes
Class

Enumerator

: Object
UnityEngine.Rendering.Universal.DebugHandler.DebugRenderPassEnumerable.Enumerator, Unity.RenderPipelines.Universal.Runtime 0x0050 (80 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0050

Members 7

OffsetSizeNameTypeFlagsDefault
0x08m_DebugHandlerDebugHandlerPrivate+1 flags—
0x08m_ContextScriptableRenderContextPrivate+1 flags—
0x08m_CommandBufferCommandBufferPrivate+1 flags—
0x18m_FilteringSettingsFilteringSettingsPrivate+1 flags—
0x04m_NumIterationsintPrivate+1 flags—
0x04m_IndexintPrivate—
0x08<Current>k__BackingFieldDebugRenderSetupPrivate—

Functions 7

SignatureFlagsNativeParams
DebugRenderSetup get_Current()PublicFinal+3 flags—0x08
void set_Current(DebugRenderSetup value)Private+1 flags—0x08
object System.Collections.IEnumerator.get_Current()PrivateFinal+3 flags—0x08
void .ctor(DebugHandler debugHandler, const ScriptableRenderContext& context, CommandBuffer commandBuffer, const FilteringSettings& filteringSettings)Public+1 flags—0x18
bool MoveNext()PublicFinal+2 flags—0x01
void Reset()PublicFinal+2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00