Enum RenderTextureReadWrite Path C++ Link UnityEngine.RenderTextureReadWrite, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule.dll Values 3 NameValueHex Default00x00Linear10x01sRGB20x02 Used by 3types with a member, parameter or interface of this type GraphicsFormatUtilityRenderTextureRenderTextureDescriptor // UnityEngine.RenderTextureReadWrite, UnityEngine.CoreModule enum class RenderTextureReadWrite : int32 { Default = 0, Linear = 1, sRGB = 2, };