| bool get_isReadable() | Public+2 flags | | 0x01 |
| bool Internal_CreateImpl(CubemapArray mono, int ext, int count, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags) | PrivateStatic | | 0x08 |
| void Internal_Create(CubemapArray mono, int ext, int count, int mipCount, const GraphicsFormat& format, const TextureColorSpace& colorSpace, const TextureCreationFlags& flags) | PrivateStatic | | 0x08 |
| void ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable) | Private | | 0x01 |
| void SetPixels(const Color[]& colors, const CubemapFace& face, int arrayElement, int miplevel) | Public | | 0x08 |
| void SetPixels(const Color[]& colors, const CubemapFace& face, int arrayElement) | Public | | 0x08 |
| void .ctor(int width, int cubemapCount, const DefaultFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const DefaultFormat& format, const TextureCreationFlags& flags, int mipCount) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const GraphicsFormat& format, const TextureCreationFlags& flags) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const GraphicsFormat& format, const TextureCreationFlags& flags, int mipCount) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const TextureFormat& textureFormat, int mipCount, bool linear, bool createUninitialized) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const TextureFormat& textureFormat, int mipCount, bool linear) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const TextureFormat& textureFormat, bool mipChain, bool linear, bool createUninitialized) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const TextureFormat& textureFormat, bool mipChain, bool linear) | Public+1 flags | | 0x04 |
| void .ctor(int width, int cubemapCount, const TextureFormat& textureFormat, bool mipChain) | Public+1 flags | | 0x04 |
| void Apply(bool updateMipmaps, bool makeNoLongerReadable) | Public | | 0x01 |
| void Apply() | Public | | 0x00 |
| void ValidateIsNotCrunched(const TextureCreationFlags& flags) | PrivateStatic | | 0x04 |