Zdexby TheHolyOneZ
44,741 classes
Class

Collision

: Object
UnityEngine.Collision, UnityEngine.PhysicsModule 0x0070 (112 B) inherited 0x0010 UnityEngine.PhysicsModule.dll
0x00x0070

Members 4

OffsetSizeNameTypeFlagsDefault
0x28m_HeaderContactPairHeaderPrivate—
0x28m_PairContactPairPrivate—
0x01m_FlippedboolPrivate—
0x00610x07padding / unreflected
0x08m_LegacyContactsContactPoint[]Private—

Functions 12

SignatureFlagsNativeParams
Vector3 get_relativeVelocity()Public+1 flags0x0C
Rigidbody get_rigidbody()Public+1 flags0x08
Component get_body()Public+1 flags0x08
Collider get_collider()Public+1 flags0x08
GameObject get_gameObject()Public+1 flags0x08
void set_Flipped(bool value)2 flags0x01
int get_contactCount()Public+1 flags0x04
ContactPoint[] get_contacts()Public+1 flags0x08
void .ctor()Public+1 flags0x00
void .ctor(ref ContactPairHeader& header, ref ContactPair& pair, bool flipped)2 flags0x28
void Reuse(ref ContactPairHeader& header, ref ContactPair& pair)1 flags0x28
int GetContacts(const ContactPoint[]& contacts)Public0x08

Used by 19

types with a member, parameter or interface of this type