0x00x0070
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x28 | m_Header | ContactPairHeader | Private | — | |
| 0x28 | m_Pair | ContactPair | Private | — | |
| 0x01 | m_Flipped | bool | Private | — | |
| 0x0061 | 0x07 | padding / unreflected | |||
| 0x08 | m_LegacyContacts | ContactPoint[] | Private | — | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| Vector3 get_relativeVelocity() | Public+1 flags | 0x0C | |
| Rigidbody get_rigidbody() | Public+1 flags | 0x08 | |
| Component get_body() | Public+1 flags | 0x08 | |
| Collider get_collider() | Public+1 flags | 0x08 | |
| GameObject get_gameObject() | Public+1 flags | 0x08 | |
| void set_Flipped(bool value) | 2 flags | 0x01 | |
| int get_contactCount() | Public+1 flags | 0x04 | |
| ContactPoint[] get_contacts() | Public+1 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .ctor(ref ContactPairHeader& header, ref ContactPair& pair, bool flipped) | 2 flags | 0x28 | |
| void Reuse(ref ContactPairHeader& header, ref ContactPair& pair) | 1 flags | 0x28 | |
| int GetContacts(const ContactPoint[]& contacts) | Public | 0x08 |