| void .ctor(int bufferCount, const AllocatorHandle& allocator) | Public+1 flags | | 0x04 |
| JobHandle ScheduleConstruct(ref UnsafeStream& stream, const NativeList<T>& bufferCount, const JobHandle& dependency, const AllocatorHandle& allocator) | PublicStatic | | 0x10 |
| JobHandle ScheduleConstruct(ref UnsafeStream& stream, const NativeArray<System.Int32>& bufferCount, const JobHandle& dependency, const AllocatorHandle& allocator) | PublicStatic | | 0x10 |
| void AllocateBlock(ref UnsafeStream& stream, const AllocatorHandle& allocator) | Static+1 flags | | 0x10 |
| void AllocateForEach(int forEachCount) | 1 flags | | 0x04 |
| bool IsEmpty() | Public | | 0x01 |
| bool get_IsCreated() | Public+1 flags | | 0x01 |
| int get_ForEachCount() | Public+1 flags | | 0x04 |
| Reader AsReader() | Public | | 0x28 |
| Writer AsWriter() | Public | | 0x40 |
| int Count() | Public | | 0x04 |
| NativeArray<T> ToNativeArray(const AllocatorHandle& allocator) | Public | | 0x10 |
| void Deallocate() | Private | | 0x00 |
| void Dispose() | PublicFinal+2 flags | | 0x00 |
| JobHandle Dispose(const JobHandle& inputDeps) | PublicFinal+2 flags | | 0x10 |