Zdexby TheHolyOneZ
44,741 classes
Class

DisplacementPrePass

: ScriptableRenderPass : Object
StylizedWater2.DisplacementPrePass, sc.stylizedwater2.runtime 0x01A0 (416 B) inherited 0x00E0 sc.stylizedwater2.runtime.dll
0x00x01A0

Members 24

OffsetSizeNameTypeFlagsDefault
—0x08profilerTagstringPrivateStatic+1 flags2964726705792
0x08profilerSamplerProfilingSamplerPrivateStatic+1 flags—
—0x08KEYWORDstringPublicStatic+1 flags2964726705792
—0x04VOID_THRESHOLDfloatPublicStatic+1 flags1199271552
0x10targetClearColorColorPrivate—
0x18m_FilteringSettingsFilteringSettingsPrivate—
0x6Cm_RenderStateBlockRenderStateBlockPrivate—
0x01740x04padding / unreflected
0x08m_ShaderTagIdListList<UnityEngine.Rendering.ShaderTagId>Private+1 flags—
0x10viewRotationQuaternionPrivateStatic+1 flags—
0x0CviewScaleVector3PrivateStatic+1 flags—
0x10viewportRectRectPrivateStatic—
—0x08BufferNamestringPrivateStatic+1 flags2964726705792
0x04_WaterDisplacementBufferintPrivateStatic+1 flags—
—0x08CoordsNamestringPrivateStatic+1 flags2964726705792
0x04_WaterDisplacementCoordsintPrivateStatic+1 flags—
0x08renderTargetRTHandlePrivate—
0x0CcenterPositionVector3PrivateStatic—
0x10rendererCoordsVector4PrivateStatic—
0x40<projection>k__BackingFieldMatrix4x4PrivateStatic—
0x40<view>k__BackingFieldMatrix4x4PrivateStatic—
0x04resolutionintPrivate—
0x04m_resolutionintPrivate—
0x04orthoSizefloatPrivate—
0x01940x04padding / unreflected
0x08settingsSettingsPrivate—
Inherited from ScriptableRenderPass 24
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x00240x04padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08<profilingSampler>k__BackingFieldProfilingSamplerPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x00430x01padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x01m_UsesRTHandlesbool1 flags—
0x00710x07padding / unreflected
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_ColorAttachmentIdsRenderTargetIdentifier[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x28m_DepthAttachmentIdRenderTargetIdentifierPrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 13

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void set_projection(const Matrix4x4& value)PrivateStatic+1 flags0x40
Matrix4x4 get_projection()PrivateStatic+1 flags0x40
void set_view(const Matrix4x4& value)PrivateStatic+1 flags0x40
Matrix4x4 get_view()PrivateStatic+1 flags0x40
void Setup(Settings settings)Public0x08
Vector3 StabilizeProjection(const Vector3& pos, float texelSize)PrivateStatic0x0C
void SetupProjection(CommandBuffer cmd, Camera camera)Private0x08
void Configure(CommandBuffer cmd, const RenderTextureDescriptor& cameraTextureDescriptor)Public+1 flags0x34
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x2B8
void Dispose()Public0x00
void .cctor()PrivateStatic+1 flags0x00
float <StabilizeProjection>g__Snap|33_0(float coord, float cellSize)Static+1 flags0x04

Used by 1

types with a member, parameter or interface of this type