| void .ctor(const Vector3& position, const Quaternion& rotation, const Vector3& scale) | Public+1 flags | | 0x10 |
| void ApplyToWorldTransform(Transform transform) | Public | | 0x08 |
| void ApplyToLocalTransform(Transform transform, bool setScale) | Public | | 0x08 |
| void ApplyToWorldTransform(Rigidbody rb) | Public | | 0x08 |
| void ApplyToLocalTransform(Rigidbody rb, bool setScale) | Public | | 0x08 |
| TransformData FromTransform(Transform transform) | PublicStatic | | 0x28 |
| TransformData Lerp(const TransformData& a, const TransformData& b, float t) | PublicStatic | | 0x28 |