Class
SceneState
: MonoStateMachine : MonoState : MonoBehaviour : Behaviour : Component : Object : Object0x00x00D8
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | <Current>k__BackingField | SceneState | PrivateStatic | — | |
| 0x08 | <LastFrameActiveState>k__BackingField | IState | PrivateStatic | — | |
| 0x08 | _inGameState | InGameStateMachine | Private | — | |
| 0x08 | OnActiveStateChanged | Action<ScheduleOne.State.IState> | Private | — |
Inherited from MonoStateMachine 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | <Stack>k__BackingField | List<ScheduleOne.State.IState> | Private | — |
Inherited from MonoState 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | _defaultParent | MonoStateMachine | Private | — | |
| 0x01 | _customStateProperties | bool | Private | — | |
| 0x0029 | 0x03 | padding / unreflected | |||
| 0x04 | _preset | EPreset | Private | — | |
| 0x28 | _properties | StateProperties | Private | — | |
| 0x01 | _autoSetupExitListeners | bool | Private | — | |
| 0x0059 | 0x03 | padding / unreflected | |||
| 0x04 | _exitListenerPriority | int | Private | — | |
| 0x01 | _enableItemQuickMove | bool | Private | — | |
| 0x0061 | 0x07 | padding / unreflected | |||
| 0x08 | _flags | EFlag[] | Private | — | |
| 0x08 | _defaultInputPrompts | InputPromptsData | Private | — | |
| 0x01 | _subscribeToInputPromptModuleEvents | bool | Private | — | |
| 0x0079 | 0x07 | padding / unreflected | |||
| 0x08 | OnAddedToStack | Action | Private | — | |
| 0x08 | OnRemovedFromStack | Action | Private | — | |
| 0x08 | OnStateActivate | Action | Private | — | |
| 0x08 | OnStateDeactivate | Action | Private | — | |
| 0x08 | OnBecomeTopSibling | Action | Private | — | |
| 0x08 | OnNoLongerTopSibling | Action | Private | — | |
| 0x08 | _quickMoveSlots | List<ScheduleOne.ItemFramework.ItemSlot> | Private | — | |
| 0x08 | _inputHandler | StateInputHandler | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| SceneState get_Current() | PublicStatic+1 flags | 0x08 | |
| void set_Current(SceneState value) | PrivateStatic+1 flags | 0x08 | |
| IState get_ActiveState() | PublicStatic+1 flags | 0x08 | |
| IState get_LastFrameActiveState() | PublicStatic+1 flags | 0x08 | |
| void set_LastFrameActiveState(IState value) | PrivateStatic+1 flags | 0x08 | |
| InGameStateMachine get_InGame() | Public+1 flags | 0x08 | |
| void add_OnActiveStateChanged(Action<ScheduleOne.State.IState> value) | Public+1 flags | 0x08 | |
| void remove_OnActiveStateChanged(Action<ScheduleOne.State.IState> value) | Public+1 flags | 0x08 | |
| void Awake() | 2 flags | 0x00 | |
| void Update() | Private | 0x00 | |
| void OnDestroy() | Private | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |