Zdexby TheHolyOneZ
44,741 classes
ScheduleOne.DevUtilities.Settings, Assembly-CSharp 0x0130 (304 B) inherited 0x0028 Assembly-CSharp.dll
0x00x0130

Members 32

OffsetSizeNameTypeFlagsDefault
—0x04MinYPosfloatPublicStatic+1 flags—
—0x08BETA_ARGstringPublicStatic+1 flags—
0x08LaunchArgsList<System.String>Public—
0x01<ChristmasEventActive>k__BackingFieldboolPrivateStatic—
0x04<UnitType>k__BackingFieldEUnitTypePrivate—
0x24DisplaySettingsDisplaySettingsPublic—
0x24UnappliedDisplaySettingsDisplaySettingsPublic—
0x007C0x04padding / unreflected
0x08GraphicsSettingsGraphicsSettingsPublic—
0x08AudioSettingsAudioSettingsPublic—
0x08InputSettingsInputSettingsPublic—
0x08GamepadSettingsGamepadSettingsPublic—
0x08OtherSettingsOtherSettingsPublic—
0x08InputActionsInputActionAssetPublic—
0x08GameInputGameInputPublic—
0x08SSAOScriptableRendererFeaturePublic—
0x08GodRaysScriptableRendererFeaturePublic—
0x08_platformDefaultSettingsListList<ScheduleOne.Platform.PlatformDefaultSettings>Private—
0x01InvertMouseboolPublic—
0x00D10x03padding / unreflected
0x04CameraFOVfloatPublic—
0x04SprintModeEActionModePublic—
0x04CameraBobIntensityfloatPublic—
0x08_gamepadRebindingsList<UnityEngine.InputSystem.InputActionReference>Private—
0x08_pcRebindingsList<UnityEngine.InputSystem.InputActionReference>Private—
0x08playerControlsInputActionMapPrivate—
0x08onInputsAppliedActionPublic—
0x08onDisplaySettingsAppliedActionPrivate—
0x08onQualitySettingsChangedActionPrivate—
0x08onUnappliedDisplayIndexChangedActionPublic—
0x08_thisPlatformDefaultSettingsPlatformDefaultSettingsPrivate—
0x04mouseCameraSensitivityfloatPrivate—
0x04gamepadCameraSensitivityfloatPrivate—
0x08_defaultBindingOverridesstringPrivate—
Inherited from Singleton`1 2
OffsetSizeNameTypeFlagsDefault
0x08instanceSettingsPrivateStatic—
0x00080x18padding / unreflected
0x01Destroyedbool1 flags—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 43

SignatureFlagsNativeParams
bool get_ChristmasEventActive()PublicStatic+1 flags0x01
void set_ChristmasEventActive(bool value)PrivateStatic+1 flags0x01
bool get_PausingFreezesTime()Public+1 flags0x01
EUnitType get_UnitType()Public+1 flags0x04
void set_UnitType(const EUnitType& value)Private+1 flags0x04
float get_LookSensitivity()Public+1 flags0x04
void add_onDisplaySettingsApplied(Action value)Public+1 flags0x08
void remove_onDisplaySettingsApplied(Action value)Public+1 flags0x08
void add_onQualitySettingsChanged(Action value)Public+1 flags0x08
void remove_onQualitySettingsChanged(Action value)Public+1 flags0x08
List<UnityEngine.InputSystem.InputActionReference> get_GamepadRebindings()Public+1 flags0x08
List<UnityEngine.InputSystem.InputActionReference> get_PCRebindings()Public+1 flags0x08
void Awake()2 flags0x00
void Start()2 flags0x00
void ApplyDisplaySettings(const DisplaySettings& settings)Public0x24
void MoveMainWindowTo(const DisplayInfo& displayInfo)Private0x30
void ReloadGraphicsSettings()Public0x00
void ApplyGraphicsSettings(GraphicsSettings settings)Public0x08
void ReloadAudioSettings()Public0x00
void ApplyAudioSettings(AudioSettings settings)Public0x08
void ReloadInputSettings()Public0x00
void ApplyInputSettings(InputSettings settings)Public0x08
void ReloadOtherSettings()Public0x00
void ApplyOtherSettings(OtherSettings settings)Public0x08
void ReloadGamepadSettings()Public0x00
void ApplyGamepadSettings(GamepadSettings settings)Public0x08
void RestoreDefaultKeyboardBindings()Public0x00
void RestoreDefaultGamepadBindings()Public0x00
void WriteDisplaySettings(const DisplaySettings& settings)Public0x24
DisplaySettings ReadDisplaySettings()Public0x24
void WriteGraphicsSettings(GraphicsSettings settings)Public0x08
GraphicsSettings ReadGraphicsSettings()Public0x08
void WriteAudioSettings(AudioSettings settings)Public0x08
AudioSettings ReadAudioSettings()Public0x08
void WriteGamepadSettings(GamepadSettings settings)Public0x08
GamepadSettings ReadGamepadSettings()Public0x08
void WriteInputSettings(InputSettings settings)Public0x08
InputSettings ReadInputSettings()Public0x08
void WriteOtherSettings(OtherSettings settings)Public0x08
OtherSettings ReadOtherSettings()Public0x08
string GetActionControlPath(const string& actionName)Public0x08
EUnitType GetDefaultUnitTypeForPlayer()Private0x04
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type