Zdexby TheHolyOneZ
44,741 classes
Class

TrigonometricBone

: Bone : Point : Object
RootMotion.FinalIK.IKSolverTrigonometric.TrigonometricBone, RootMotion 0x00A0 (160 B) inherited 0x0080 RootMotion.dll
0x00x00A0

Members 2

OffsetSizeNameTypeFlagsDefault
0x10targetToLocalSpaceQuaternionPrivate—
0x0CdefaultLocalBendNormalVector3Private—
0x009C0x04unreflected bytes to end of TrigonometricBone
Inherited from Bone 5
OffsetSizeNameTypeFlagsDefault
0x04lengthfloatPublic—
0x04sqrMagfloatPublic—
0x0CaxisVector3Public—
0x006C0x04padding / unreflected
0x08_rotationLimitRotationLimitPrivate—
0x01isLimitedboolPrivate—
Inherited from Point 6
OffsetSizeNameTypeFlagsDefault
0x08transformTransformPublic—
0x04weightfloatPublic—
0x0CsolverPositionVector3Public—
0x10solverRotationQuaternionPublic—
0x0CdefaultLocalPositionVector3Public—
0x10defaultLocalRotationQuaternionPublic—

Functions 4

SignatureFlagsNativeParams
void Initiate(const Vector3& childPosition, const Vector3& bendNormal)Public0x0C
Quaternion GetRotation(const Vector3& direction, const Vector3& bendNormal)Public0x10
Vector3 GetBendNormalFromCurrentRotation()Public0x0C
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type