0x00x00A8
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | directions | SubArray<UnityEngine.Vector3> | Private | — |
Inherited from CGShape 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | <DuplicatePoints>k__BackingField | List<FluffyUnderware.Curvy.Generator.DuplicateSamplePoint> | Private | — | |
| 0x08 | MaterialGroups | List<FluffyUnderware.Curvy.Generator.SamplePointsMaterialGroup> | Public | — | |
| 0x01 | SourceIsManaged | bool | Public | — | |
| 0x01 | Closed | bool | Public | — | |
| 0x01 | Seamless | bool | Public | — | |
| 0x0033 | 0x01 | padding / unreflected | |||
| 0x04 | Length | float | Public | — | |
| 0x10 | relativeDistances | SubArray<System.Single> | Private | — | |
| 0x10 | sourceRelativeDistances | SubArray<System.Single> | Private | — | |
| 0x10 | positions | SubArray<UnityEngine.Vector3> | Private | — | |
| 0x10 | normals | SubArray<UnityEngine.Vector3> | Private | — | |
| 0x10 | customValues | SubArray<System.Single> | Private | — | |
| 0x04 | mCacheLastF | float | Private | — | |
| 0x04 | mCacheLastIndex | int | Private | — | |
| 0x04 | mCacheLastFrag | float | Private | — | |
Inherited from CGData 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | disposed | bool | Private | — | |
| 0x0011 | 0x07 | padding / unreflected | |||
| 0x08 | Name | string | Public | — | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| SubArray<UnityEngine.Vector3> get_Directions() | Public+1 flags | 0x10 | |
| void set_Directions(const SubArray<UnityEngine.Vector3>& value) | Public+1 flags | 0x10 | |
| Vector3[] get_Direction() | Public+1 flags | 0x08 | |
| void set_Direction(const Vector3[]& value) | Public+1 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .ctor(CGPath source) | Public+1 flags | 0x08 | |
| bool Dispose(bool disposing) | 2 flags | 0x01 | |
| uint8 Clone() | Public+1 flags | 0x00 | |
| void Copy(CGPath dest, CGPath source) | PublicStatic | 0x08 | |
| void Interpolate(float f, ref Vector3& position, ref Vector3& direction, ref Vector3& up) | Public | 0x0C | |
| void Interpolate(float f, float angleF, ref Vector3& pos, ref Vector3& dir, ref Vector3& up) | Public | 0x0C | |
| Vector3 InterpolateDirection(float f) | Public | 0x0C |