Zdexby TheHolyOneZ
44,741 classes
Class

GodRaysRenderPass

: ScriptableRenderPass : Object
CorgiGodRays.GodRaysRenderPass, CorgiGodRays 0x0120 (288 B) inherited 0x00E0 CorgiGodRays.dll
0x00x0120

Members 36

OffsetSizeNameTypeFlagsDefault
—0x08_profilerTagstringPrivateStatic+1 flags3100966388327
0x04_GodRaysTextureintPrivateStatic+1 flags—
0x04_CorgiGrabpassintPrivateStatic+1 flags—
0x04_CopyBlitTexintPrivateStatic+1 flags—
0x04_TempBlurTexintPrivateStatic+1 flags—
0x04_BlurInputTexintPrivateStatic+1 flags—
0x04_CorgiDepthGrabpassFullResintPrivateStatic+1 flags—
0x04_CorgiDepthGrabpassNonFullResintPrivateStatic+1 flags—
0x04_CorgiInverseProjectionintPrivateStatic+1 flags—
0x04_CorgiCameraToWorldintPrivateStatic+1 flags—
0x04_CorgiInverseProjectionArrayintPrivateStatic+1 flags—
0x04_GodRaysParamsintPrivateStatic+1 flags—
0x04_MainLightScatteringintPrivateStatic+1 flags—
0x04_AdditionalLightScatteringintPrivateStatic+1 flags—
0x04_JitterintPrivateStatic+1 flags—
0x04_MaxDistanceintPrivateStatic+1 flags—
0x04_MainLightIntensityintPrivateStatic+1 flags—
0x04_AdditionalLightIntensityintPrivateStatic+1 flags—
0x04_TintColorintPrivateStatic+1 flags—
0x04_CorgiVisibleLightCountintPrivateStatic+1 flags—
0x04_CorgiVisibleLightDataintPrivateStatic+1 flags—
0x04_CorgiLightIndexToShadowIndexintPrivateStatic+1 flags—
0x04_CorgiGodraysIntensityCurveTextureintPrivateStatic+1 flags—
0x08_settingsGodRaysSettingsPrivate+1 flags—
0x08_rendererScriptableRendererPrivate+1 flags—
0x08_InverseProjectionArrayMatrix4x4[]Private+1 flags—
0x08_propertyBlockMaterialPropertyBlockPrivate+1 flags—
0x08_intensityCurveTextureTexture2DPrivate+1 flags—
0x08_cacheRenderFeaturesPropertyInfoPropertyInfoPrivate+1 flags—
0x08_additionalLightsBufferGraphicsBufferPrivateStatic+1 flags—
0x08_lightsToShadowIndexBufferGraphicsBufferPrivateStatic+1 flags—
—0x04MaxLightCountintPrivateStatic+2 flags615
0x04m_MixedLightingSetupMixedLightingSetupPrivate—
0x04_temporal_pass_indexintPrivate—
0x01_curveTextureForceRefreshTriggerboolPrivate—
0x08s_FullscreenMeshMeshPrivateStatic—
0x01190x07unreflected bytes to end of GodRaysRenderPass
Inherited from ScriptableRenderPass 24
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x00240x04padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08<profilingSampler>k__BackingFieldProfilingSamplerPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x00430x01padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x01m_UsesRTHandlesbool1 flags—
0x00710x07padding / unreflected
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_ColorAttachmentIdsRenderTargetIdentifier[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x28m_DepthAttachmentIdRenderTargetIdentifierPrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 13

SignatureFlagsNativeParams
void Setup(GodRaysSettings settings, ScriptableRenderer renderer, ref RenderingData& renderingData)Public0x2B8
void Initialize()Public0x00
void Dispose()Public0x00
void DisposeCurveTexture()Private0x00
void InitializeLightConstants(const NativeArray<UnityEngine.Rendering.VisibleLight>& lights, int lightIndex, ref Vector4& lightPos, ref Vector4& lightColor, ref Vector4& lightAttenuation, ref Vector4& lightSpotDir, ref Vector4& lightOcclusionProbeChannel, ref uint& lightLayerMask, ref bool& isSubtractive)Private0x10
uint ToValidRenderingLayers(uint renderingLayers)PublicStatic0x04
uint8 UnsafeElementAtMutable(const NativeArray<T>& array, int index)PublicStatic0x10
Mesh get_fullscreenMesh()PublicStatic+1 flags0x08
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x2B8
void TriggerRefreshCurveTexture()Public0x00
void EnsureCurveTexture()Private0x00
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type