0x00x0120
Members 36
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x08 | _profilerTag | string | PrivateStatic+1 flags | 3100966388327 |
| 0x04 | _GodRaysTexture | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiGrabpass | int | PrivateStatic+1 flags | — | |
| 0x04 | _CopyBlitTex | int | PrivateStatic+1 flags | — | |
| 0x04 | _TempBlurTex | int | PrivateStatic+1 flags | — | |
| 0x04 | _BlurInputTex | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiDepthGrabpassFullRes | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiDepthGrabpassNonFullRes | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiInverseProjection | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiCameraToWorld | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiInverseProjectionArray | int | PrivateStatic+1 flags | — | |
| 0x04 | _GodRaysParams | int | PrivateStatic+1 flags | — | |
| 0x04 | _MainLightScattering | int | PrivateStatic+1 flags | — | |
| 0x04 | _AdditionalLightScattering | int | PrivateStatic+1 flags | — | |
| 0x04 | _Jitter | int | PrivateStatic+1 flags | — | |
| 0x04 | _MaxDistance | int | PrivateStatic+1 flags | — | |
| 0x04 | _MainLightIntensity | int | PrivateStatic+1 flags | — | |
| 0x04 | _AdditionalLightIntensity | int | PrivateStatic+1 flags | — | |
| 0x04 | _TintColor | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiVisibleLightCount | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiVisibleLightData | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiLightIndexToShadowIndex | int | PrivateStatic+1 flags | — | |
| 0x04 | _CorgiGodraysIntensityCurveTexture | int | PrivateStatic+1 flags | — | |
| 0x08 | _settings | GodRaysSettings | Private+1 flags | — | |
| 0x08 | _renderer | ScriptableRenderer | Private+1 flags | — | |
| 0x08 | _InverseProjectionArray | Matrix4x4[] | Private+1 flags | — | |
| 0x08 | _propertyBlock | MaterialPropertyBlock | Private+1 flags | — | |
| 0x08 | _intensityCurveTexture | Texture2D | Private+1 flags | — | |
| 0x08 | _cacheRenderFeaturesPropertyInfo | PropertyInfo | Private+1 flags | — | |
| 0x08 | _additionalLightsBuffer | GraphicsBuffer | PrivateStatic+1 flags | — | |
| 0x08 | _lightsToShadowIndexBuffer | GraphicsBuffer | PrivateStatic+1 flags | — | |
| — | 0x04 | MaxLightCount | int | PrivateStatic+2 flags | 615 |
| 0x04 | m_MixedLightingSetup | MixedLightingSetup | Private | — | |
| 0x04 | _temporal_pass_index | int | Private | — | |
| 0x01 | _curveTextureForceRefreshTrigger | bool | Private | — | |
| 0x08 | s_FullscreenMesh | Mesh | PrivateStatic | — | |
| 0x0119 | 0x07 | unreflected bytes to end of GodRaysRenderPass | |||
Inherited from ScriptableRenderPass 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | m_ColorStoreActions | RenderBufferStoreAction[] | Private | — | |
| 0x04 | m_DepthStoreAction | RenderBufferStoreAction | Private | — | |
| 0x0024 | 0x04 | padding / unreflected | |||
| 0x08 | m_OverriddenColorStoreActions | bool[] | Private | — | |
| 0x01 | m_OverriddenDepthStoreAction | bool | Private | — | |
| 0x0031 | 0x07 | padding / unreflected | |||
| 0x08 | <profilingSampler>k__BackingField | ProfilingSampler | Private | — | |
| 0x01 | <overrideCameraTarget>k__BackingField | bool | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x01 | <useNativeRenderPass>k__BackingField | bool | Private | — | |
| 0x0043 | 0x01 | padding / unreflected | |||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x01 | m_UsesRTHandles | bool | 1 flags | — | |
| 0x0071 | 0x07 | padding / unreflected | |||
| 0x08 | m_ColorAttachments | RTHandle[] | Private | — | |
| 0x08 | m_ColorAttachmentIds | RenderTargetIdentifier[] | Private | — | |
| 0x08 | m_InputAttachments | RTHandle[] | 1 flags | — | |
| 0x08 | m_InputAttachmentIsTransient | bool[] | 1 flags | — | |
| 0x08 | m_DepthAttachment | RTHandle | Private | — | |
| 0x28 | m_DepthAttachmentId | RenderTargetIdentifier | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
| 0x04 | m_ClearFlag | ClearFlag | Private | — | |
| 0x10 | m_ClearColor | Color | Private | — | |
Functions 13
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Setup(GodRaysSettings settings, ScriptableRenderer renderer, ref RenderingData& renderingData) | Public | 0x2B8 | |
| void Initialize() | Public | 0x00 | |
| void Dispose() | Public | 0x00 | |
| void DisposeCurveTexture() | Private | 0x00 | |
| void InitializeLightConstants(const NativeArray<UnityEngine.Rendering.VisibleLight>& lights, int lightIndex, ref Vector4& lightPos, ref Vector4& lightColor, ref Vector4& lightAttenuation, ref Vector4& lightSpotDir, ref Vector4& lightOcclusionProbeChannel, ref uint& lightLayerMask, ref bool& isSubtractive) | Private | 0x10 | |
| uint ToValidRenderingLayers(uint renderingLayers) | PublicStatic | 0x04 | |
| uint8 UnsafeElementAtMutable(const NativeArray<T>& array, int index) | PublicStatic | 0x10 | |
| Mesh get_fullscreenMesh() | PublicStatic+1 flags | 0x08 | |
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | 0x2B8 | |
| void TriggerRefreshCurveTexture() | Public | 0x00 | |
| void EnsureCurveTexture() | Private | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |