Zdexby TheHolyOneZ
6,970 structs
Struct

TextureHandle

: ValueType : Object
UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlags
0x10s_NullHandleTextureHandlePrivateStatic
0x08handleResourceHandle1 flags
0x08fallBackResourceResourceHandle1 flags

Functions 9

SignatureFlagsNativeParams
TextureHandle get_nullHandle()PublicStatic+1 flags0x10
void .ctor(int handle, bool shared)2 flags0x04
RenderTargetIdentifier op_Implicit(const TextureHandle& texture)PublicStatic+1 flags0x28
Texture op_Implicit(const TextureHandle& texture)PublicStatic+1 flags0x10
RenderTexture op_Implicit(const TextureHandle& texture)PublicStatic+1 flags0x10
RTHandle op_Implicit(const TextureHandle& texture)PublicStatic+1 flags0x10
bool IsValid()Public0x01
void SetFallBackResource(const TextureHandle& texture)Public0x10
void .cctor()PrivateStatic+1 flags0x00

Used by 5

types with a member, parameter or interface of this type