Zdexby TheHolyOneZ
6,970 structs
Struct

AnimationPlayableOutput

: ValueType : Object
UnityEngine.Animations.AnimationPlayableOutput, UnityEngine.AnimationModule 0x0010 (16 B) UnityEngine.AnimationModule.dll
implements IPlayableOutput
0x00x0010

Members 1

OffsetSizeNameTypeFlags
0x10m_HandlePlayableOutputHandlePrivate

Functions 8

SignatureFlagsNativeParams
AnimationPlayableOutput Create(const PlayableGraph& graph, const string& name, Animator target)PublicStatic0x10
void .ctor(const PlayableOutputHandle& handle)2 flags0x10
AnimationPlayableOutput get_Null()PublicStatic+1 flags0x10
PlayableOutputHandle GetHandle()PublicFinal+2 flags0x10
PlayableOutput op_Implicit(const AnimationPlayableOutput& output)PublicStatic+1 flags0x10
AnimationPlayableOutput op_Explicit(const PlayableOutput& output)PublicStatic+1 flags0x10
void SetTarget(Animator value)Public0x08
void InternalSetTarget(ref PlayableOutputHandle& handle, Animator target)PrivateStatic0x10

Used by 9

types with a member, parameter or interface of this type