| FString GetServerName(FBlueprintSessionResult& Result) | FinalNative+2 flags | | 0xC8 |
| int32 GetPingInMs(FBlueprintSessionResult& Result) | FinalNative+2 flags | | 0xBC |
| int32 GetMaxPlayers(FBlueprintSessionResult& Result) | FinalNative+2 flags | | 0xBC |
| int32 GetCurrentPlayers(FBlueprintSessionResult& Result) | FinalNative+2 flags | | 0xBC |
| UFindSessionsCallbackProxy* FindSessions(UObject* WorldContextObject, APlayerController* PlayerController, int32 MaxResults, bool bUseLAN) | FinalNative+2 flags | | 0x20 |