0x00x0370
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | StaticMesh2 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | arrow | UArrowComponent* | 7 flags | nullptr | |
| 0x08 | StaticMesh1 | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | SpotLight | USpotLightComponent* | 7 flags | nullptr | |
| 0x08 | cube | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 7 flags | nullptr |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x10 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02A0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_lampa(1050);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void blikanie()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_lampa(1407);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_lampa(int32 EntryPoint)Script66 statements · 1,415 bytes of bytecode0x0000PushFlow(Label_0584);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0.5f, 1.5f);0x0035CallFunc_K2_SetTimer_ReturnValue = /Script/Engine.Default__KismetSystemLibrary.K2_SetTimer(this, "blikanie", CallFunc_RandomFloatInRange_ReturnValue, false);0x007CPopFlow();0x007DLabel_007D:0x007DTemp_int_Array_Index_Variable = 0;0x0094Label_0094:0x0094CallFunc_GetComponentsByClass_ReturnValue = GetComponentsByClass(/Script/Engine.StaticMeshComponent);0x00B9CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetComponentsByClass_ReturnValue);0x00F4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x011Aif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0124Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x013FPushFlow(Label_0216);0x0144CallFunc_GetComponentsByClass_ReturnValue = GetComponentsByClass(/Script/Engine.StaticMeshComponent);0x0169/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01A4CallFunc_Conv_LinearColorToVector_ReturnValue = Conv_LinearColorToVector(K2Node_DynamicCast_AsVISUALIZER_.GROUND_COLOR);0x01DFCallFunc_Array_Get_Item.SetVectorParameterValueOnMaterials(FName(Color), CallFunc_Conv_LinearColorToVector_ReturnValue);0x0215PopFlow();0x0216Label_0216:0x0216CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0240Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x025Bgoto Label_0094;0x0260Label_0260:0x0260CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x028BK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x02AFK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x02CCif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x02D6SetLifeSpan(K2Node_DynamicCast_AsGI.die_time);0x0303PopFlow();0x0304Label_0304:0x0304Temp_int_Loop_Counter_Variable = 0;0x031Bgoto Label_007D;0x0320Label_0320:0x0320if (!(Temp_bool_Variable)) goto Label_03BE;0x032ESpotLight.SetVisibility(false, true);0x0350CallFunc_RandomFloatInRange_ReturnValue1 = RandomFloatInRange(0.03f, 0.18f);0x0376CallFunc_K2_SetTimer_ReturnValue2 = /Script/Engine.Default__KismetSystemLibrary.K2_SetTimer(this, "blikanie", CallFunc_RandomFloatInRange_ReturnValue1, false);0x03BDPopFlow();0x03BELabel_03BE:0x03BESpotLight.SetVisibility(true, true);0x03E0goto Label_000F;0x03E5Label_03E5:0x03E5CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable);0x0402Temp_bool_Variable = CallFunc_Not_PreBool_ReturnValue;0x0415goto Label_0320;0x041APushFlow(Label_04E9);0x041FPushFlow(Label_0260);0x0424CallFunc_GetAllActorsOfClass_OutActors = {};0x042F/Script/Engine.Default__GameplayStatics.GetAllActorsOfClass(this, /Game/VISUALIZER_.VISUALIZER__C, CallFunc_GetAllActorsOfClass_OutActors);0x0462/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item1);0x0499K2Node_DynamicCast_AsVISUALIZER_ = Cast<VISUALIZER__C>(CallFunc_Array_Get_Item1);0x04BDK2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsVISUALIZER_);0x04DAif (!(K2Node_DynamicCast_bSuccess1)) PopFlow();0x04E4goto Label_0304;0x04E9Label_04E9:0x04E9CallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, 2);0x050FCallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_RandomIntegerInRange_ReturnValue, 0);0x0531if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x053BCallFunc_K2_SetTimer_ReturnValue1 = /Script/Engine.Default__KismetSystemLibrary.K2_SetTimer(this, "blikanie", 0.5f, false);0x057EPopFlow();0x057Fgoto Label_03E5;0x0584Label_0584:0x0584return;0x0586// end of script | Final | 0x04 |