Class
USkinnedMeshComponent
: UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x0700
Members 31
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | SkeletalMesh | USkeletalMesh* | 8 flags | |
| 0x08 | MasterPoseComponent | TWeakObjectPtr<USkinnedMeshComponent> | 10 flags | |
| 0x05B0 | 0xA8 | padding / unreflected | ||
| 0x08 | PhysicsAssetOverride | UPhysicsAsset* | 9 flags | |
| 0x04 | ForcedLodModel | int32 | 9 flags | |
| 0x04 | MinLodModel | int32 | 9 flags | |
| 0x0668 | 0x08 | padding / unreflected | ||
| 0x04 | StreamingDistanceMultiplier | float | 8 flags | |
| 0x0674 | 0x0C | padding / unreflected | ||
| 0x10 | LODInfo | TArray<FSkelMeshComponentLODInfo> | Transient+2 flags | |
| 0x0690 | 0x24 | padding / unreflected | ||
| 0x01 | VisibilityBasedAnimTickOption | EVisibilityBasedAnimTickOption | 9 flags | |
| 0x01 | bOverrideMinLod : 1bit 1 | bool | 7 flags | |
| 0x01 | bUseBoundsFromMasterPoseComponent : 1bit 2 | bool | 6 flags | |
| 0x01 | bForceWireframe : 1bit 3 | bool | 3 flags | |
| 0x01 | bDisplayBones : 1bit 4 | bool | Deprecated+3 flags | |
| 0x01 | bDisableMorphTarget : 1bit 5 | bool | 6 flags | |
| 0x01 | bHideSkin : 1bit 6 | bool | 3 flags | |
| 0x01 | bPerBoneMotionBlur : 1bit 7 | bool | 7 flags | |
| 0x01 | bComponentUseFixedSkelBounds : 1bit 0 | bool | 6 flags | |
| 0x01 | bConsiderAllBodiesForBounds : 1bit 1 | bool | 6 flags | |
| 0x01 | bSyncAttachParentLOD : 1bit 2 | bool | 6 flags | |
| 0x01 | bCanHighlightSelectedSections : 1bit 3 | bool | Transient+3 flags | |
| 0x01 | bRecentlyRendered : 1bit 4 | bool | Transient+3 flags | |
| 0x01 | bCastCapsuleDirectShadow : 1bit 5 | bool | 7 flags | |
| 0x01 | bCastCapsuleIndirectShadow : 1bit 6 | bool | 7 flags | |
| 0x01 | bCPUSkinning : 1bit 7 | bool | Transient+3 flags | |
| 0x01 | bEnableUpdateRateOptimizations : 1bit 0 | bool | 6 flags | |
| 0x01 | bDisplayDebugUpdateRateOptimizations : 1bit 1 | bool | 6 flags | |
| 0x01 | bRenderStatic : 1bit 2 | bool | 7 flags | |
| 0x01 | bIgnoreMasterPoseComponentLOD : 1bit 3 | bool | 7 flags | |
| 0x01 | bCachedLocalBoundsUpToDate : 1bit 6 | bool | TransientProtected+3 flags | |
| 0x01 | bForceMeshObjectUpdate : 1bit 0 | bool | Transient+3 flags | |
| 0x06B9 | 0x03 | padding / unreflected | ||
| 0x04 | CapsuleIndirectShadowMinVisibility | float | 9 flags | |
| 0x06C0 | 0x08 | padding / unreflected | ||
| 0x1C | CachedLocalBounds | FBoxSphereBounds | TransientProtected+4 flags | |
| 0x06E4 | 0x1C | unreflected bytes to end of USkinnedMeshComponent | ||
Inherited from UMeshComponent 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 4 flags | |
| 0x0588 | 0x10 | padding / unreflected | ||
| 0x01 | bEnableMaterialParameterCaching | bool | Protected+9 flags | |
Inherited from UPrimitiveComponent 81
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | |
| 0x01 | LightmapType | ELightmapType | 9 flags | |
| 0x01 | bNeverDistanceCull : 1bit 0 | bool | 7 flags | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 5 | bool | 7 flags | |
| 0x01 | bGenerateOverlapEvents : 1bit 6 | bool | 5 flags | |
| 0x01 | bMultiBodyOverlap : 1bit 7 | bool | 6 flags | |
| 0x01 | bTraceComplexOnMove : 1bit 0 | bool | 6 flags | |
| 0x01 | bReturnMaterialOnMove : 1bit 1 | bool | 6 flags | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 2 | bool | 3 flags | |
| 0x01 | bAllowCullDistanceVolume : 1bit 3 | bool | 7 flags | |
| 0x01 | bHasMotionBlurVelocityMeshes : 1bit 4 | bool | 3 flags | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 5 | bool | 7 flags | |
| 0x01 | bVisibleInRayTracing : 1bit 6 | bool | 7 flags | |
| 0x01 | bRenderInMainPass : 1bit 7 | bool | 7 flags | |
| 0x01 | bReceivesDecals : 1bit 0 | bool | 7 flags | |
| 0x01 | bOwnerNoSee : 1bit 1 | bool | 7 flags | |
| 0x01 | bOnlyOwnerSee : 1bit 2 | bool | 7 flags | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 3 | bool | 7 flags | |
| 0x01 | bUseAsOccluder : 1bit 4 | bool | 7 flags | |
| 0x01 | bSelectable : 1bit 5 | bool | 3 flags | |
| 0x01 | bForceMipStreaming : 1bit 6 | bool | 7 flags | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 7 | bool | 3 flags | |
| 0x01 | CastShadow : 1bit 0 | bool | 6 flags | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 1 | bool | 7 flags | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 2 | bool | 7 flags | |
| 0x01 | bCastDynamicShadow : 1bit 3 | bool | 7 flags | |
| 0x01 | bCastStaticShadow : 1bit 4 | bool | 7 flags | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 5 | bool | 7 flags | |
| 0x01 | bSelfShadowOnly : 1bit 6 | bool | 7 flags | |
| 0x01 | bCastFarShadow : 1bit 7 | bool | 7 flags | |
| 0x01 | bCastInsetShadow : 1bit 0 | bool | 7 flags | |
| 0x01 | bCastCinematicShadow : 1bit 1 | bool | 7 flags | |
| 0x01 | bCastHiddenShadow : 1bit 2 | bool | 7 flags | |
| 0x01 | bCastShadowAsTwoSided : 1bit 3 | bool | 7 flags | |
| 0x01 | bLightAsIfStatic : 1bit 4 | bool | Deprecated+3 flags | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 5 | bool | 7 flags | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 6 | bool | 7 flags | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 7 | bool | 7 flags | |
| 0x01 | bIgnoreRadialImpulse : 1bit 0 | bool | 5 flags | |
| 0x01 | bIgnoreRadialForce : 1bit 1 | bool | 5 flags | |
| 0x01 | bApplyImpulseOnDamage : 1bit 2 | bool | 5 flags | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 3 | bool | 5 flags | |
| 0x01 | AlwaysLoadOnClient : 1bit 4 | bool | 3 flags | |
| 0x01 | AlwaysLoadOnServer : 1bit 5 | bool | 3 flags | |
| 0x01 | bUseEditorCompositing : 1bit 6 | bool | 3 flags | |
| 0x01 | bRenderCustomDepth : 1bit 7 | bool | 7 flags | |
| 0x0276 | 0x01 | padding / unreflected | ||
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | |
| 0x0278 | 0x01 | padding / unreflected | ||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | |
| 0x04 | TranslucencySortPriority | int32 | 9 flags | |
| 0x04 | VisibilityId | int32 | 5 flags | |
| 0x0288 | 0x04 | padding / unreflected | ||
| 0x04 | LpvBiasMultiplier | float | 9 flags | |
| 0x0290 | 0x08 | padding / unreflected | ||
| 0x04 | BoundsScale | float | 7 flags | |
| 0x04 | LastSubmitTime | float | Transient+5 flags | |
| 0x04 | LastRenderTime | float | Transient+5 flags | |
| 0x04 | LastRenderTimeOnScreen | float | Transient+5 flags | |
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+3 flags | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+5 flags | |
| 0x02C8 | 0x10 | padding / unreflected | ||
| 0x148 | BodyInstance | FBodyInstance | 4 flags | |
| 0x10 | OnComponentHit | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnComponentWake | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | |
| 0x0470 | 0x10 | padding / unreflected | ||
| 0x10 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnClicked | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnReleased | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | |
| 0x0500 | 0x18 | padding / unreflected | ||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 8 flags | |
| 0x58 | PostPhysicsComponentTick | FPrimitiveComponentPostPhysicsTickFunction | 1 flags | |
Inherited from USceneComponent 22
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | |
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+5 flags | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+4 flags | |
| 0x0138 | 0x2C | padding / unreflected | ||
| 0x0C | RelativeLocation | FVector | NetRepNotify+8 flags | |
| 0x0C | RelativeRotation | FRotator | NetRepNotify+7 flags | |
| 0x0C | RelativeScale3D | FVector | NetRepNotify+9 flags | |
| 0x0188 | 0x38 | padding / unreflected | ||
| 0x0C | ComponentVelocity | FVector | 5 flags | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | |
| 0x01 | bHiddenInGame : 1bit 6 | bool | 7 flags | |
| 0x01 | bShouldBeAttached : 1bit 7 | bool | NetTransient+3 flags | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 0 | bool | 6 flags | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 1 | bool | 3 flags | |
| 0x01 | bUseAttachParentBound : 1bit 2 | bool | 6 flags | |
| 0x01CE | 0x01 | padding / unreflected | ||
| 0x01 | Mobility | EComponentMobility | 8 flags | |
| 0x01 | DetailMode | EDetailMode | 9 flags | |
| 0x01D1 | 0x4F | padding / unreflected | ||
| 0x10 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | |
Inherited from UActorComponent 14
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x58 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | |
| 0x00A8 | 0x04 | padding / unreflected | ||
| 0x01 | bReplicates : 1bit 3 | bool | NetProtected+7 flags | |
| 0x01 | bNetAddressable : 1bit 4 | bool | Protected+3 flags | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | |
| 0x01 | bIsEditorOnly : 1bit 6 | bool | 6 flags | |
| 0x00AF | 0x01 | padding / unreflected | ||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | |
| 0x00B1 | 0x07 | padding / unreflected | ||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | |
| 0x10 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | |
Functions 31
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UnHideBoneByName(const FName& BoneName) | FinalNative+1 flags | 0x08 | |
| void TransformToBoneSpace(const FName& BoneName, const FVector& InPosition, const FRotator& InRotation, const FVector& OutPosition, const FRotator& OutRotation) | FinalNative+1 flags | 0x38 | |
| void TransformFromBoneSpace(const FName& BoneName, const FVector& InPosition, const FRotator& InRotation, const FVector& OutPosition, const FRotator& OutRotation) | FinalNative+1 flags | 0x38 | |
| void ShowMaterialSection(int32 MaterialID, bool bShow, int32 LODIndex) | FinalNative+1 flags | 0x0C | |
| void ShowAllMaterialSections(int32 LODIndex) | FinalNative+1 flags | 0x04 | |
| void SetVertexColorOverride_LinearColor(int32 LODIndex, const TArray<FLinearColor>& VertexColors) | FinalNative+1 flags | 0x18 | |
| void SetSkinWeightOverride(int32 LODIndex, const TArray<FSkelMeshSkinWeightInfo>& SkinWeights) | FinalNative+1 flags | 0x18 | |
| void SetSkeletalMesh(USkeletalMesh* NewMesh, bool bReinitPose) | NativePublic | 0x09 | |
| void SetRenderStatic(bool bNewValue) | FinalNative+1 flags | 0x01 | |
| void SetPhysicsAsset(UPhysicsAsset* NewPhysicsAsset, bool bForceReInit) | NativePublic | 0x09 | |
| void SetMinLOD(int32 InNewMinLOD) | FinalNative+1 flags | 0x04 | |
| void SetMasterPoseComponent(USkinnedMeshComponent* NewMasterBoneComponent, bool bForceUpdate) | FinalNative+1 flags | 0x09 | |
| void SetForcedLOD(int32 InNewForcedLOD) | FinalNative+1 flags | 0x04 | |
| void SetCastCapsuleIndirectShadow(bool bNewValue) | FinalNative+1 flags | 0x01 | |
| void SetCastCapsuleDirectShadow(bool bNewValue) | FinalNative+1 flags | 0x01 | |
| void SetCapsuleIndirectShadowMinVisibility(float NewValue) | FinalNative+1 flags | 0x04 | |
| bool IsMaterialSectionShown(int32 MaterialID, int32 LODIndex) | FinalNative+1 flags | 0x09 | |
| bool IsBoneHiddenByName(const FName& BoneName) | FinalNative+1 flags | 0x09 | |
| void HideBoneByName(const FName& BoneName, const EPhysBodyOp& PhysBodyOption) | FinalNative+1 flags | 0x09 | |
| FName GetSocketBoneName(const FName& InSocketName) | FinalNative+1 flags | 0x10 | |
| FVector GetRefPosePosition(int32 BoneIndex) | FinalNative+1 flags | 0x10 | |
| FName GetParentBone(const FName& BoneName) | FinalNative+1 flags | 0x10 | |
| int32 GetNumLODs() | FinalNative+1 flags | 0x04 | |
| int32 GetNumBones() | FinalNative+1 flags | 0x04 | |
| FTransform GetDeltaTransformFromRefPose(const FName& BoneName, const FName& BaseName) | FinalNative+1 flags | 0x40 | |
| FName GetBoneName(int32 BoneIndex) | FinalNative+1 flags | 0x0C | |
| int32 GetBoneIndex(const FName& BoneName) | FinalNative+1 flags | 0x0C | |
| FName FindClosestBone_K2(const FVector& TestLocation, const FVector& BoneLocation, float IgnoreScale, bool bRequirePhysicsAsset) | FinalNative+1 flags | 0x28 | |
| void ClearVertexColorOverride(int32 LODIndex) | FinalNative+1 flags | 0x04 | |
| void ClearSkinWeightOverride(int32 LODIndex) | FinalNative+1 flags | 0x04 | |
| bool BoneIsChildOf(const FName& BoneName, const FName& ParentBoneName) | FinalNative+1 flags | 0x11 |