Zdexby TheHolyOneZ
6,967 structs
Struct

Rotate

: ValueType : Object
UnityEngine.UIElements.Rotate, UnityEngine.UIElementsModule 0x0018 (24 B) UnityEngine.UIElementsModule.dll
implements IEquatable`1
0x00x0018

Members 3

OffsetSizeNameTypeFlags
0x08m_AngleAnglePrivate
0x0Cm_AxisVector3Private
0x01m_IsNoneboolPrivate
0x00150x03unreflected bytes to end of Rotate

Functions 13

SignatureFlagsNativeParams
void .ctor(const Angle& angle)Public+1 flags0x08
Rotate Initial()Static+1 flags0x18
Rotate None()PublicStatic0x18
Angle get_angle()Public+1 flags0x08
void set_angle(const Angle& value)Public+1 flags0x08
Vector3 get_axis()2 flags0x0C
bool op_Equality(const Rotate& lhs, const Rotate& rhs)PublicStatic+1 flags0x18
bool op_Inequality(const Rotate& lhs, const Rotate& rhs)PublicStatic+1 flags0x18
bool Equals(const Rotate& other)PublicFinal+2 flags0x18
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
string ToString()Public+1 flags0x08
Quaternion ToQuaternion()1 flags0x10

Used by 18

types with a member, parameter or interface of this type