implements IDisposable
0x00x0030
Members 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | sceneHandles | NativeArray<UnityEngine.Animations.PropertySceneHandle> | Public | |
| 0x10 | streamHandles | NativeArray<UnityEngine.Animations.PropertyStreamHandle> | Public | |
| 0x10 | buffer | NativeArray<System.Single> | Public |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| PropertySyncer Create(int size) | PublicStatic | 0x30 | |
| void Dispose() | PublicFinal+2 flags | 0x00 | |
| void BindAt(int index, Animator animator, Component component, const string& property) | Public | 0x08 | |
| void Sync(const AnimationStream&& stream) | Public | 0x38 | |
| NativeArray<System.Single> StreamValues(const AnimationStream&& stream) | Public | 0x38 |