| 0x08 | MedbayArmorItem | UVanityItem* | 6 flags | nullptr |
| 0x10 | MedbayArmorMaterials | TArray<UVanityItem*> | 3 flags | [] |
| 0x08 | AlwaysLockedDLC | UDLCBase* | 6 flags | nullptr |
| 0x18 | VanityTagSettings | FVanityTagSettings | 3 flags | {GeneralTags={DLC=nullptr, Festive=nullptr, Serious=nullptr… |
| 0x14 | MasterySettings | FVanityMasterySettings | Protected+3 flags | {TotalMasteryLevels=50, XP_RequiredPerLevel=100000, XP_ForC… |
| 0x007C | 0x04 | padding / unreflected |
| 0x18 | FashioniteSpawn | FResourceSpawner | Protected+2 flags | {Resource=nullptr, AmountToSpawn={Intervals=[]}} |
| 0x10 | VanityCategoryIcons | TArray<UTexture2D*> | Protected+3 flags | [] |
| 0x50 | ValidIDs | TSet<FGuid> | TransientProtected+3 flags | <TSet> |
| 0x50 | ItemMap | TMap<FGuid, UVanityItem*> | TransientProtected+3 flags | <TMap> |
| 0x50 | GlobalItems | TMap<EVanitySlot, FVanitySlotCharacter> | TransientProtected+3 flags | <TMap> |
| 0x50 | StoreItems | TMap<EVanitySlot, FVanitySlotCharacter> | TransientProtected+3 flags | <TMap> |
| 0x50 | TreassureItems | TMap<EVanitySlot, FVanitySlotCharacter> | TransientProtected+3 flags | <TMap> |