| void ResetVanityMasteryXP(UObject* WorldContext) | FinalNative+2 flags | | 0x08 |
| void MarkFashionitesAwardedForOldPurchasesSeen(UObject* WorldContext) | FinalNative+2 flags | | 0x08 |
| FVanityMasterySettings GetVanityMasterySettings() | FinalNative+2 flags | | 0x14 |
| FVanityMasterySave GetVanityMasterySave(UObject* WorldContext) | FinalNative+2 flags | | 0x18 |
| int32 GetVanityMasteryFashioniteForLevel(int32 InCurrentLevel) | FinalNative+2 flags | | 0x08 |
| int32 GetFashionitesAwaredForOldPurchases(UObject* WorldContext) | FinalNative+2 flags | | 0x0C |
| float CalculateVanityMasteryLevelProgress(int32 Level, int32 XP) | FinalNative+2 flags | | 0x0C |
| FVanityMasteryResult AddVanityMasteryXPFromCost(UObject* WorldContext, const TArray<FCraftingCost>& Cost, UPlayerCharacterID* characterID) | FinalNative+2 flags | | 0x44 |
| FVanityMasteryResult AddVanityMasteryXP(UObject* WorldContext, int32 XP, UPlayerCharacterID* PlayerId) | FinalNative+2 flags | | 0x3C |