Zdexby TheHolyOneZ
5,372 classes
Class

UStatusEffectEnemies

: URunningMissionBP : UObject
/Script/FSD.StatusEffectEnemies 0x00F8 (248 B) align 8 inherited 0x0028 vtable /Script/FSD
0x00x00F8

Members 6

OffsetSizeNameTypeFlagsDefault
0x10StatusEffectsTArray<TSubclassOf<UStatusEffect>>Protected+4 flags[]
0x20AllowedFilterFGameplayTagContainerProtected+2 flags{GameplayTags=[], ParentTags=[]}
0x48AllowedQueryFGameplayTagQueryProtected+2 flags{TokenStreamVersion=0, TagDictionary=[], QueryTokenStream=[…
0x04ChanceToApplyfloatProtected+6 flags1
0x01OverrideReplacesDefaultboolProtected+6 flagstrue
0x00A50x03padding / unreflected
0x50OverridesTMap<UEnemyDescriptor*, TSubclassOf<UStatusEffect>>Protected+3 flags<TMap>

Functions 1

SignatureFlagsNativeParams
void OnEnemySpawned(APawn* enemy, UEnemyDescriptor* descriptor)FinalNative+1 flags0x10

Subclasses 1