0x00x01E0
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | ChosenDifficulty | FGameDifficulty | Transient+1 flags | {Difficulty=nullptr, Mutators=[]} | |
| 0x50 | PlayerShouldStartInMedbay | TMap<UPlayer*, bool> | Transient+1 flags | <TMap> | |
| 0x50 | Resources | TMap<UResourceData*, float> | Transient+1 flags | <TMap> | |
| 0x04 | MissionTime | float | Transient+5 flags | 0 | |
| 0x00EC | 0x04 | padding / unreflected | |||
| 0x50 | StoredFloatValues | TMap<FName, float> | Transient+1 flags | <TMap> | |
| 0x50 | StoredIntValues | TMap<FName, int32> | Transient+1 flags | <TMap> | |
| 0x50 | EventKeys | TSet<USeamlessTravelEventKey*> | Transient+1 flags | <TSet> | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ClearGameStateSeamlessTravelStorage() | FinalNative+1 flags | 0x00 |