Zdexby TheHolyOneZ
5,372 classes
Class

URivalBombNodeAniminstance

: UAnimInstance : UObject
/Script/FSD.RivalBombNodeAniminstance 0x02D0 (720 B) align 16 inherited 0x02C0 vtable /Script/FSD
0x00x02D0

Members 5

OffsetSizeNameTypeFlagsDefault
0x01IsActiveboolTransientProtected+8 flagsfalse
0x01IsFailedboolTransientProtected+8 flagsfalse
0x01isDoneboolTransientProtected+8 flagsfalse
0x0CRotationFRotatorTransientProtected+6 flags{Pitch=0, Yaw=0, Roll=0}
0x04StartOffsetfloatTransientProtected+7 flags0
0x02CC0x04unreflected bytes to end of URivalBombNodeAniminstance
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeuint87 flags3
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]

Functions 1

SignatureFlagsNativeParams
void SetRivalBombNodeState(const ERivalBombNodeState& NewState)FinalNative+1 flags0x01