0x00x0310
Members 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MaxAmmo | int32 | 8 flags | 10 | |
| 0x04 | BonusAmmoOnHit | int32 | 8 flags | 3 | |
| 0x30 | Shouts | FPropHuntSettingsShouts | 3 flags | {DrinkHunter=nullptr, DrinkProp=nullptr, PropHit_AsProp=nul… | |
| 0x28 | OverlayWidget | TSoftClassPtr<UPropHuntOverlayWidget> | Protected+4 flags | <SoftClassProperty> | |
| 0x28 | EndScreenWidget | TSoftClassPtr<UPropHuntEndScreenWidget> | Protected+4 flags | <SoftClassProperty> | |
| 0x28 | HunterItem | TSoftClassPtr<APropHuntHunterItem> | Protected+4 flags | <SoftClassProperty> | |
| 0x50 | DisguiseActors | TSet<TSoftClassPtr<APropHuntDisguiseActor>> | Protected+3 flags | <TSet> | |
| 0x50 | HolidayDisguiseActors | TMap<EHolidayType, FPropHuntEventSettings> | Protected+2 flags | <TMap> | |
| 0x28 | ParticlesOnPropSpawn | TSoftObjectPtr<UNiagaraSystem> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | ParticlesOnPropHit | TSoftObjectPtr<UNiagaraSystem> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | ParticlesOnPropMiss | TSoftObjectPtr<UNiagaraSystem> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | AudioHunterBegin | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | AudioHunterThrowableMiss | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | AudioHunterThrowableHit | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | AudioPropBegin | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | AudioPropEnd | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | AudioGameWon | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | AudioGameLost | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void PlayEventAudio(const APawn*& InCharacter, uint8 InEvent, bool InPlay2D) | FinalNative+1 flags | 0x0A | |
| void GetHunterThrowableImpactFX(UObject* WorldContext, AActor* InHitActor, const USoundCue*& OutSound, const UNiagaraSystem*& OutParticles) | FinalNative+1 flags | 0x20 |