| void TryToResolvePrivilege(APlayerState* PlayerState, const EBlueprintableUserPrivileges& Privilege, const EBlueprintablePrivilegeResults& reason) | FinalNative+2 flags | | 0x0A |
| void ShowUpgradeAccountUI() | FinalNative+2 flags | | 0x00 |
| void ShowAccountPicker(UFSDGameInstance* gInstance, int32 GamePlayerID) | FinalNative+2 flags | | 0x0C |
| void OpenURLInOverlay(const FString& URL, const FScriptDelegate& OnOverlayClosed) | FinalNative+2 flags | | 0x20 |
| void OpenProfileWithEvent(APlayerState* Requestor, APlayerState* Requestee, const FScriptDelegate& OnProfileWindowClosed) | FinalNative+2 flags | | 0x20 |
| void OpenProfileByUserId(APlayerState* Requestor, const FString& RequesteeUserID) | FinalNative+2 flags | | 0x18 |
| void OpenProfile(APlayerState* Requestor, APlayerState* Requestee) | FinalNative+2 flags | | 0x10 |
| FText OnlinePlayBlockReasonToString(const EBlueprintablePrivilegeResults& reason) | FinalNative+2 flags | | 0x20 |
| void GetOnlinePlayBlockReasons(const TArray<EBlueprintablePrivilegeResults>& reasons) | FinalNative+2 flags | | 0x10 |
| void GetIsUpdatePending(const FScriptDelegate& Delegate) | FinalNative+2 flags | | 0x10 |
| void GetIsPrivilegeAllowed(APlayerState* PlayerState, const EBlueprintableUserPrivileges& Privilege, const FScriptDelegate& Delegate) | FinalNative+2 flags | | 0x1C |
| FText GetInviteFeatureBlockReason(UObject* WorldContextObject, const EInviteBlockReason& reason) | FinalNative+2 flags | | 0x28 |
| EInviteBlockReason CanPlayerInvite(UObject* WorldContextObject) | FinalNative+2 flags | | 0x09 |