| UFXSystemComponent* SpawnScaledEmitterAtLocation(UObject* WorldContextObject, const FScaledEffect& ScaledEffect, const FVector& Location, const FRotator& Rotation, bool bAutoDestroy) | FinalNative+2 flags | | 0x40 |
| UDecalComponent* SpawnDecalData(UObject* WorldContextObject, const FVector& Location, const FVector& UpVector, FDecalData& DecalData, bool randomRollRotation) | FinalNative+2 flags | | 0x50 |
| UDecalComponent* SpawnDecalAtActor(AActor* Actor, UMaterialInterface* DecalMaterial, float Size, float Duration, float FadeDuration) | FinalNative+2 flags | | 0x28 |
| UDecalComponent* SpawnDecal(UObject* WorldContextObject, UMaterialInterface* DecalMaterial, const FVector& Location, const FVector& UpVector, float Size, float Duration, float FadeDuration) | FinalNative+2 flags | | 0x40 |
| void SetControllerVibrationSubmixSend(UObject* WorldContextObject, UAudioComponent* AudioComponent, float SendLevel) | FinalNative+2 flags | | 0x14 |
| void SetControllerSpeakerSubmixSend(UObject* WorldContextObject, UAudioComponent* AudioComponent, float SendLevel) | FinalNative+2 flags | | 0x14 |