Zdexby TheHolyOneZ
5,372 classes
Class

UWorld

: UObject
/Script/Engine.World 0x0798 (1,944 B) align 8 inherited 0x0028 vtable /Script/Engine
0x00x0798

Members 35

OffsetSizeNameTypeFlagsDefault
0x00280x08padding / unreflected
0x08PersistentLevelULevel*Transient+5 flagsnullptr
0x08NetDriverUNetDriver*Transient+5 flagsnullptr
0x08LineBatcherULineBatchComponent*Transient+7 flagsnullptr
0x08PersistentLineBatcherULineBatchComponent*Transient+7 flagsnullptr
0x08ForegroundLineBatcherULineBatchComponent*Transient+7 flagsnullptr
0x08NetworkManagerAGameNetworkManager*Transient+5 flagsnullptr
0x08PhysicsCollisionHandlerUPhysicsCollisionHandler*Transient+5 flagsnullptr
0x10ExtraReferencedObjectsTArray<UObject*>Transient+2 flags[]
0x10PerModuleDataObjectsTArray<UObject*>Transient+2 flags[1 item]
0x10StreamingLevelsTArray<ULevelStreaming*>Transient+2 flags[]
0x28StreamingLevelsToConsiderFStreamingLevelsToConsiderTransient+2 flags{StreamingLevels=[]}
0x10StreamingLevelsPrefixFString3 flags""
0x08CurrentLevelPendingVisibilityULevel*Transient+5 flagsnullptr
0x08CurrentLevelPendingInvisibilityULevel*Transient+5 flagsnullptr
0x08DemoNetDriverUDemoNetDriver*5 flagsnullptr
0x08MyParticleEventManagerAParticleEventManager*5 flagsnullptr
0x08DefaultPhysicsVolumeAPhysicsVolume*Transient+5 flagsnullptr
0x00F80x16padding / unreflected
0x01bAreConstraintsDirty : 1bit 2boolTransient+3 flagsfalse
0x010F0x01padding / unreflected
0x08AuthorityGameModeAGameModeBase*Transient+5 flagsnullptr
0x08GameStateAGameStateBase*Transient+5 flagsnullptr
0x08AISystemUAISystemBase*Transient+5 flagsnullptr
0x08AvoidanceManagerUAvoidanceManager*Transient+5 flagsnullptr
0x10LevelsTArray<ULevel*>Transient+2 flags[]
0x10LevelCollectionsTArray<FLevelCollection>Transient+3 flags[]
0x01580x28padding / unreflected
0x08OwningGameInstanceUGameInstance*Transient+5 flagsnullptr
0x10ParameterCollectionInstancesTArray<UMaterialParameterCollectionInstance*>Transient+2 flags[]
0x08CanvasForRenderingToTargetUCanvas*Transient+5 flagsnullptr
0x08CanvasForDrawMaterialToRenderTargetUCanvas*Transient+5 flagsnullptr
0x01A80x50padding / unreflected
0x08PhysicsFieldUPhysicsFieldComponent*Transient+7 flagsnullptr
0x50ComponentsThatNeedPreEndOfFrameSyncTSet<UActorComponent*>Transient+4 flags<TSet>
0x10ComponentsThatNeedEndOfFrameUpdateTArray<UActorComponent*>Transient+5 flags[]
0x10ComponentsThatNeedEndOfFrameUpdate_OnGameThreadTArray<UActorComponent*>Transient+5 flags[]
0x02700x370padding / unreflected
0x08WorldCompositionUWorldComposition*5 flagsnullptr
0x05E80x90padding / unreflected
0x58PSCPoolFWorldPSCPool2 flags{WorldParticleSystemPools=<TMap>}
0x06D00xC8unreflected bytes to end of UWorld

Functions 2

SignatureFlagsNativeParams
AWorldSettings* K2_GetWorldSettings()FinalNative+1 flags0x08
void HandleTimelineScrubbed()FinalNative+1 flags0x00

Used by 17

types with a member, parameter or interface of this type