Struct FVertexAnimationBoneFrames Path C++ Link /Script/VertexAnimationManager.VertexAnimationBoneFrames 0x0010 (16 B) align 8 /Script/VertexAnimationManager 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10FrameTArray<void>4 flags // /Script/VertexAnimationManager.VertexAnimationBoneFrames // size 0x0010 (16), align 8 struct FVertexAnimationBoneFrames { public: TArray<void> Frame; // ????(0x10) Edit ZeroConstructor EditConst NativeAccessSpecifierPublic };