Struct FBasicParticleData Path C++ Link /Script/Niagara.BasicParticleData 0x001C (28 B) align 4 /Script/Niagara 0x00x001C Members 3 OffsetSizeNameTypeFlags—0x0CPositionFVector7 flags0x000C0x04Sizefloat7 flags0x00100x0CVelocityFVector7 flags // /Script/Niagara.BasicParticleData // size 0x001C (28), align 4 struct FBasicParticleData { public: FVector Position; // ????(0x0C) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Size; // 0x000C(0x04) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Velocity; // 0x0010(0x0C) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };