Struct FSkelMeshMergeUVTransform Path C++ Link /Script/MeshMerge.SkelMeshMergeUVTransform 0x0010 (16 B) align 8 /Script/MeshMerge 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10UVTransformsTArray<void>4 flags // /Script/MeshMerge.SkelMeshMergeUVTransform // size 0x0010 (16), align 8 struct FSkelMeshMergeUVTransform { public: TArray<void> UVTransforms; // ????(0x10) Edit BlueprintVisible ZeroConstructor NativeAccessSpecifierPublic };