Struct FRollbackNetStartupActorInfo Path C++ Link /Script/Engine.RollbackNetStartupActorInfo 0x00B0 (176 B) align 8 /Script/Engine 0x00x00B0 Members 3 OffsetSizeNameTypeFlags0x00080x08ArchetypeUObject*5 flags0x00100x28padding / unreflected0x00380x08LevelULevel*5 flags0x00400x60padding / unreflected0x00A00x10ObjReferencesTArray<void>2 flags // /Script/Engine.RollbackNetStartupActorInfo // size 0x00B0 (176), align 8 struct FRollbackNetStartupActorInfo { public: UObject* Archetype; // 0x0008(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic uint8 pad_0[0x28]; // 0x0010(0x28) ULevel* Level; // 0x0038(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic uint8 pad_1[0x60]; // 0x0040(0x60) TArray<void> ObjReferences; // 0x00A0(0x10) ZeroConstructor NativeAccessSpecifierPublic };