Struct FRigUnit_CCDIK_RotationLimit Path C++ Link /Script/ControlRig.RigUnit_CCDIK_RotationLimit 0x000C (12 B) align 4 /Script/ControlRig 0x00x000C Members 2 OffsetSizeNameTypeFlags—0x08BoneFName5 flags0x00080x04Limitfloat5 flags // /Script/ControlRig.RigUnit_CCDIK_RotationLimit // size 0x000C (12), align 4 struct FRigUnit_CCDIK_RotationLimit { public: FName Bone; // ????(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Limit; // 0x0008(0x04) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };