Struct FGameTune_WeaponUpgrades Path C++ Link /Script/AtomicHeartGameTune.GameTune_WeaponUpgrades 0x0010 (16 B) align 8 /Script/AtomicHeartGameTune 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10UpgradesTArray<void>3 flags // /Script/AtomicHeartGameTune.GameTune_WeaponUpgrades // size 0x0010 (16), align 8 struct FGameTune_WeaponUpgrades { public: TArray<void> Upgrades; // ????(0x10) Edit ZeroConstructor NativeAccessSpecifierPublic };