Struct
FShockerAbilitySettings
0x00x0198
Members 18
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | MaxDistance | float | 9 flags |
| 0x08 | HitGameplayEffect | TSubclassOf<UAHGameplayEffect> | 10 flags | |
| 0x28 | DefaultDamageType | FGameplayTagContainer | 5 flags | |
| 0x28 | AdditionalPushDamageType | FGameplayTagContainer | 5 flags | |
| 0x28 | ActiveDischargeAbilityDamageType | FGameplayTagContainer | 5 flags | |
| 0x28 | DefaultExplodeDamageType | FGameplayTagContainer | 5 flags | |
| 0x28 | AdditionalPushExplodeDamageType | FGameplayTagContainer | 5 flags | |
| 0x28 | ActiveDischargeAbilityExplodeDamageType | FGameplayTagContainer | 5 flags | |
| 0x04 | Damage | float | 9 flags | |
| 0x0104 | 0x04 | padding / unreflected | ||
| 0x08 | ElectrizationGameplayEffect | TSubclassOf<UAHGameplayEffect> | 10 flags | |
| 0x04 | ElectrizationMagnitude | float | 9 flags | |
| 0x08 | ElectricityMagnitudeGameplayTag | FGameplayTag | 7 flags | |
| 0x08 | LightningSourceBoneName | FName | 9 flags | |
| 0x0124 | 0x04 | padding / unreflected | ||
| 0x08 | AimOffset | UAimOffsetBlendSpace* | 9 flags | |
| 0x08 | CameraConstraintSettings | UDA_CastingCameraConstraint* | 9 flags | |
| 0x04 | CameraConstrainMaxDist | float | 9 flags | |
| 0x013C | 0x04 | padding / unreflected | ||
| 0x50 | CameraConstraintMaxDistByCharacter | TMap<TSubclassOf<UMatineeCameraShake>, FGameplayTag> | 5 flags | |
| 0x08 | CameraShakeClass | TSubclassOf<UMatineeCameraShake> | 10 flags | |