| 0x08 | Instigator | TWeakObjectPtr<AActor> | Protected+6 flags |
| 0x08 | EffectCauser | TWeakObjectPtr<AActor> | Protected+6 flags |
| 0x08 | AbilityCDO | TWeakObjectPtr<UGameplayAbility> | Protected+6 flags |
| 0x08 | AbilityInstanceNotReplicated | TWeakObjectPtr<UGameplayAbility> | Protected+7 flags |
| 0x04 | AbilityLevel | int32 | Protected+5 flags |
| 0x08 | SourceObject | TWeakObjectPtr<UObject> | Protected+6 flags |
| 0x08 | InstigatorAbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | Protected+9 flags |
| 0x003C | 0x04 | padding / unreflected |
| 0x10 | Actors | TArray<FVector> | Protected+3 flags |
| 0x0050 | 0x10 | padding / unreflected |
| 0x0C | WorldOrigin | FVector | Protected+5 flags |
| 0x01 | bHasWorldOrigin : 1bit 0 | bool | Protected+3 flags |
| 0x01 | bReplicateSourceObject : 1bit 1 | bool | Protected+3 flags |